Rust Data LabData lab · live
Live readings Servers11,700 Players38,590 Populated2,938 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Modded · atomic number 6,872, its rank

LPL-RustDockerServer

Online 134.228.179.43:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#6,872top 31%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:14 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 32
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  4. 4 Ru 404 RUST 2Х|ДЛ… 11
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 0
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Quick answers

from the figures on this page

Server setup

What map is in play on LPL-RustDockerServer?

The map on LPL-RustDockerServer is procedural at size 4,500 with seed 317670913, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on LPL-RustDockerServer?

No gather rate appears in the name of LPL-RustDockerServer. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts LPL-RustDockerServer?

No region is published by LPL-RustDockerServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. 134.228.179.43:28015 is the address it uses.

On what Rust version does LPL-RustDockerServer operate?

On Linux, LPL-RustDockerServer is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LPL-RustDockerServer stay online?

At the moment, LPL-RustDockerServer is online. According to the uptime it reports, the last restart was about 2 days 19 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is LPL-RustDockerServer known for smooth running?

The last 48 hours show an average of 58 server fps and a minimum of 53. Buildings, deployables and everything else in the world added up to as many as 123,861 entities. Memory use peaked at 4,385 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

When does LPL-RustDockerServer wipe, and how often?

The record holds too few of LPL-RustDockerServer's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 15 hours ago the current world was made.

On LPL-RustDockerServer, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 11 hours after it began.

Lists and tags

What should you understand from the tags LPL-RustDockerServer carries?

The game's server browser reads the tags LPL-RustDockerServer publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does LPL-RustDockerServer appear in?

You will find LPL-RustDockerServer on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does LPL-RustDockerServer hold among Rust servers?

The seven-day player-hours table has LPL-RustDockerServer at #6,872, in the top 31% of ranked servers.

What does the current player count on LPL-RustDockerServer tell you?

Of 10 slots, 0 are taken on LPL-RustDockerServer right now. The week's figures average 0 players and top out at 1.

Connection

What steps get you onto LPL-RustDockerServer?

You can connect by pressing F1 in Rust and entering client.connect 134.228.179.43:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.