Rust Data LabData lab · live
Live readings Servers11,890 Players103,852 Populated4,020 Fresh wipes · 3h420 Sampled every 5 min

Element card · group Modded · atomic number 15,310, its rank

Soa fr/qc

Online 134.255.214.154:12000 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 69%
Last wipe28d agono schedule published
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Soa fr/qc?

A procedural map of size 4,000 with seed 6738 runs on Soa fr/qc, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Soa fr/qc configured, and what rules apply?

Nothing in the name of Soa fr/qc gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Soa fr/qc?

There is no region on record for Soa fr/qc. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 134.255.214.154:12000.

Which Rust version is Soa fr/qc on?

Rust network protocol 2635 and build 168909 on Windows is what Soa fr/qc uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Soa fr/qc stay up, and how reliable is its uptime?

Soa fr/qc is live as of now. The uptime it reports suggests it restarted roughly 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Is Soa fr/qc known for smooth running?

The last 48 hours show an average of 10 server fps and a minimum of 10. The entity count reached 92,595, including buildings, deployables and all other world items. Memory use peaked at 2,414 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Soa fr/qc, and at what time?

Wiping once a month with the force wipe is what Soa fr/qc does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 days ago.

On Soa fr/qc, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags Soa fr/qc carries?

The game's server browser reads the tags Soa fr/qc publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Soa fr/qc come up?

The Rust Data Lab lists that include Soa fr/qc are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Soa fr/qc hold among Rust servers?

Soa fr/qc sits at #15,310 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Soa fr/qc tell you?

At the moment Soa fr/qc has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Connection

What is the way to join Soa fr/qc?

You can connect by pressing F1 in Rust and entering client.connect 134.255.214.154:12000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.