Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h0 Sampled every 5 min

Element card · group Community · atomic number 15,983, its rank

ShadowV84 4Netplayers Server

Offline EU 134.255.222.165:20000 checked 21d ago

monthly wipes
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,983top 71% · #2523 in EU
Last wipe24d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:03 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [EU East] Face… 152
    [EU East] Facepunch 4 EU · groups of 8+ · monthly · 176 on average 152/ 350
  4. 4 Fa [EU] Facepunch… 222
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  5. 5 Ru Rustafied.com … 161
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  6. 6 Ma Magic Rust — L… 169
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Quick answers

from the figures on this page

Settings and map

What map is in play on ShadowV84 4Netplayers Server?

A procedural map of size 4,500 with seed 1337 runs on ShadowV84 4Netplayers Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on ShadowV84 4Netplayers Server?

Nothing in the name of ShadowV84 4Netplayers Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

Which location is ShadowV84 4Netplayers Server based in?

With its EU tag, ShadowV84 4Netplayers Server places itself in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.255.222.165:20000 is the address it uses.

Which Rust version is ShadowV84 4Netplayers Server on?

On Linux, ShadowV84 4Netplayers Server is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does ShadowV84 4Netplayers Server stay online?

ShadowV84 4Netplayers Server is not online at the moment; the last sighting was 21 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on ShadowV84 4Netplayers Server, and at what time?

Wiping once a month with the force wipe is what ShadowV84 4Netplayers Server does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 24 days 16 hours ago. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on ShadowV84 4Netplayers Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on ShadowV84 4Netplayers Server?

The game's server browser reads the tags ShadowV84 4Netplayers Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; EU (Europe): The server browser files it under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does ShadowV84 4Netplayers Server come up?

These themed Rust Data Lab lists carry ShadowV84 4Netplayers Server: EU Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does ShadowV84 4Netplayers Server place?

Player hours for the past seven days give ShadowV84 4Netplayers Server #15,983, #2,523 in Europe, and a place in the top 71% of ranked servers.

How many players does ShadowV84 4Netplayers Server have at the moment?

No live signal from ShadowV84 4Netplayers Server right now, which was last seen 21 days 23 hours ago.

Connection

What is the way to join ShadowV84 4Netplayers Server?

Open the console with F1 in Rust and type client.connect 134.255.222.165:20000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.