Rust Data LabData lab · live
Live readings Servers11,694 Players49,675 Populated3,031 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Modded · atomic number 16,957, its rank

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 14 0% full Room to join
7-day average0peak –
Rank · atomic number#16,957top 71%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 33
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  4. 4 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 4/ 700
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  6. 6 Ru RustSpain.com … 128
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Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rust Server FR PVE?

The map on 4Netplayers Rust Server FR PVE is procedural at size 4,000 with seed 1234567890, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on 4Netplayers Rust Server FR PVE?

No gather rate appears in the name of 4Netplayers Rust Server FR PVE. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is 4Netplayers Rust Server FR PVE based in?

No region is published by 4Netplayers Rust Server FR PVE. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 134.255.222.171:27000.

On what Rust version does 4Netplayers Rust Server FR PVE operate?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server FR PVE uses. The protocol must match for you to join; Steam will update your game.

Does 4Netplayers Rust Server FR PVE stay up, and how reliable is its uptime?

Right now 4Netplayers Rust Server FR PVE is offline, with its last appearance 31 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

What is the wiping pattern on 4Netplayers Rust Server FR PVE?

4Netplayers Rust Server FR PVE's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 11 hours ago.

Tags, lists

Which meanings sit behind the tags on 4Netplayers Rust Server FR PVE?

gmvanilla (Game mode): This is vanilla survival; mp14 (Max players): Player slots: 14; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 4Netplayers Rust Server FR PVE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server FR PVE appear in?

The Rust Data Lab lists that include 4Netplayers Rust Server FR PVE are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does 4Netplayers Rust Server FR PVE hold among Rust servers?

4Netplayers Rust Server FR PVE sits at #16,957 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does 4Netplayers Rust Server FR PVE have at the moment?

4Netplayers Rust Server FR PVE is offline at the moment; the last sighting was 31 days 18 hours ago.

How to join

What is the way to join 4Netplayers Rust Server FR PVE?

In Rust, press F1 and enter client.connect 134.255.222.171:27000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp14
Max players Player slots: 14.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.