Element card · group Modded · atomic number 15,825, its rank
4Netplayers Rust Server
Offline 134.255.222.180:20600 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:44 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
159
ShockRust | Blue | NoLimit 159/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
128
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 128/ 100
- 3 Re RETRO RUST #1 … 184
- 4 Ru 404 RUST 2Х|ДЛ… 71
-
5
Ru
RustSpain.com …
15
RustSpain.com | EU Main 15/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
22
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 22/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is 4Netplayers Rust Server configured, and what rules apply?
The name of 4Netplayers Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does 4Netplayers Rust Server sit?
Nothing about a region is published by 4Netplayers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 134.255.222.180:20600.
What Rust version does 4Netplayers Rust Server currently run?
On Linux, 4Netplayers Rust Server is running Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.
How reliably does 4Netplayers Rust Server stay online?
4Netplayers Rust Server is not online at the moment; the last sighting was 19 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
When does 4Netplayers Rust Server wipe, and how often?
The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 5 hours ago.
On 4Netplayers Rust Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
Tags, lists
How should you read the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server makes public for the server browser to read: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server come up?
You will find 4Netplayers Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does 4Netplayers Rust Server place?
Player hours over the last week put 4Netplayers Rust Server at #15,825, inside the top 72% of ranked servers.
How full is 4Netplayers Rust Server right now?
No live signal from 4Netplayers Rust Server right now, which was last seen 19 days 1 hours ago.
Connection
How can you connect to 4Netplayers Rust Server?
Open the console with F1 in Rust and type client.connect 134.255.222.180:20600. The Launch Rust button on this page does the same job through Steam.