Element card · group Modded · atomic number 15,641, its rank
4Netplayers Rust Server
Offline 134.255.222.201:20700 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on 4Netplayers Rust Server?
A procedural map of size 2,000 with seed 1078846477 runs on 4Netplayers Rust Server, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has 4Netplayers Rust Server set, and what settings are in force?
The name of 4Netplayers Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does 4Netplayers Rust Server sit?
No region is published by 4Netplayers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 134.255.222.201:20700.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is 4Netplayers Rust Server for staying online?
Currently offline, 4Netplayers Rust Server was last seen 35 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe schedule
What is the wiping pattern on 4Netplayers Rust Server?
4Netplayers Rust Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 6 hours ago the current world was made.
Tags, lists
What should you understand from the tags 4Netplayers Rust Server carries?
gmvanilla (Game mode): Survival, vanilla style; mp12 (Max players): Player slots: 12; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 4Netplayers Rust Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?
These themed Rust Data Lab lists carry 4Netplayers Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does 4Netplayers Rust Server place?
The seven-day player-hours table has 4Netplayers Rust Server at #15,641, in the top 71% of ranked servers.
What does the current player count on 4Netplayers Rust Server tell you?
The last recorded sighting of 4Netplayers Rust Server was 35 days ago, and it is offline now.
How to join
How can you connect to 4Netplayers Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 134.255.222.201:20700, or by pressing Launch Rust here, which starts the game through Steam and joins for you.