Rust Data LabData lab · live
Live readings Servers11,867 Players96,005 Populated3,901 Fresh wipes · 3h390 Sampled every 5 min

Element card · group Modded · atomic number 5,101, its rank

Timos 4Netplayers Rust Server

Online 134.255.222.206:28500 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak 1
Rank · atomic number#5,101top 23%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:28 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 186
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  4. 4 Ru 404 RUST 2Х|ДЛ… 81
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 81/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 251/ 700
  6. 6 Ru RustSpain.com … 350
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Quick answers

from the figures on this page

Map and rules

What map is in play on Timos 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on Timos 4Netplayers Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on Timos 4Netplayers Rust Server?

Nothing in the name of Timos 4Netplayers Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Timos 4Netplayers Rust Server sit?

There is no region on record for Timos 4Netplayers Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.255.222.206:28500 is the address it uses.

What Rust version does Timos 4Netplayers Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what Timos 4Netplayers Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Timos 4Netplayers Rust Server stay up, and how reliable is its uptime?

At the moment, Timos 4Netplayers Rust Server is online. About 34 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is Timos 4Netplayers Rust Server known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 25. Buildings, deployables and everything else in the world added up to as many as 92,399 entities. The highest memory usage was 2,962 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Timos 4Netplayers Rust Server wipe, and how often?

The record holds too few of Timos 4Netplayers Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 6 hours ago.

What does a typical wipe day on Timos 4Netplayers Rust Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Timos 4Netplayers Rust Server carries?

The game's server browser reads the tags Timos 4Netplayers Rust Server publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): It has 16 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Timos 4Netplayers Rust Server appear in?

These themed Rust Data Lab lists carry Timos 4Netplayers Rust Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Timos 4Netplayers Rust Server place?

The seven-day player-hours table has Timos 4Netplayers Rust Server at #5,101, in the top 23% of ranked servers.

How many players does Timos 4Netplayers Rust Server have at the moment?

At the moment Timos 4Netplayers Rust Server has 0 of its 16 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 19:00 UTC, when the average was 0 players.

Getting on

What steps get you onto Timos 4Netplayers Rust Server?

Open the console with F1 in Rust and type client.connect 134.255.222.206:28500. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp16
Max players It has 16 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.