Element card · group Modded · atomic number 10,655, its rank
4Netplayers Rust PB
Online 134.255.222.49:21100 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 19:30 UTC29d ago | 2 | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC31d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on 4Netplayers Rust PB?
A procedural map of size 4,000 with seed 1724111549 runs on 4Netplayers Rust PB, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Custom Map.
What rules has 4Netplayers Rust PB set, and what settings are in force?
The name of 4Netplayers Rust PB carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts 4Netplayers Rust PB?
No region is published by 4Netplayers Rust PB. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 134.255.222.49:21100.
Which Rust version is 4Netplayers Rust PB on?
On Linux, 4Netplayers Rust PB is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is 4Netplayers Rust PB for staying online?
Right now, 4Netplayers Rust PB is reachable. According to the uptime it reports, the last restart was about 11 hours ago. For the last 7 full days, 149 of 168 hours were online, giving 89% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does 4Netplayers Rust PB hold a steady performance?
The last 48 hours show an average of 29 server fps and a minimum of 25. The entity count reached 107,097, including buildings, deployables and all other world items. The highest memory usage was 3,688 MB. Players feel lag when fps is low and the entity count climbs.
Wipe schedule
How often does a wipe happen on 4Netplayers Rust PB, and at what time?
There is no next wipe to predict for 4Netplayers Rust PB, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 13 hours ago the current world was made.
On 4Netplayers Rust PB, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Lists and tags
Which meanings sit behind the tags on 4Netplayers Rust PB?
The game's server browser reads the tags 4Netplayers Rust PB publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust PB appear in?
These themed Rust Data Lab lists carry 4Netplayers Rust PB: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does 4Netplayers Rust PB hold among Rust servers?
4Netplayers Rust PB sits at #10,655 for seven-day player hours, placing it in the top 48% of ranked servers.
What does the current player count on 4Netplayers Rust PB tell you?
At the moment 4Netplayers Rust PB has 0 of its 10 slots filled. The week's figures average 0 players and top out at 1.
Getting on
How can you connect to 4Netplayers Rust PB?
You can connect by pressing F1 in Rust and entering client.connect 134.255.222.49:21100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.