Element card · group Modded · atomic number 15,323, its rank
ZAP-Hosting.com Rust serverhosting
Online 134.255.233.53:27100 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:32 UTC25d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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Quick answers
from the figures on this pageMap and rules
What map is in play on ZAP-Hosting.com Rust serverhosting?
ZAP-Hosting.com Rust serverhosting runs a procedural map of size 5,000 with seed 257030102; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has ZAP-Hosting.com Rust serverhosting set, and what settings are in force?
Nothing in the name of ZAP-Hosting.com Rust serverhosting gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
What region hosts ZAP-Hosting.com Rust serverhosting?
There is no region on record for ZAP-Hosting.com Rust serverhosting. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.255.233.53:27100 is the address it uses.
On what Rust version does ZAP-Hosting.com Rust serverhosting operate?
On Linux, ZAP-Hosting.com Rust serverhosting is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ZAP-Hosting.com Rust serverhosting stay up, and how reliable is its uptime?
ZAP-Hosting.com Rust serverhosting is live as of now. According to the uptime it reports, the last restart was about 11 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Is ZAP-Hosting.com Rust serverhosting known for smooth running?
Server fps averaged 50 over the last 48 hours, with 40 as the lowest. The maximum entity count was 140,583, covering buildings, deployables and all else in the world. Up to 6,592 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipe days
What is the wiping pattern on ZAP-Hosting.com Rust serverhosting?
Too few wipes are on record for ZAP-Hosting.com Rust serverhosting to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 23 hours ago.
On ZAP-Hosting.com Rust serverhosting, what happens when wipe day arrives?
At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 24 hours after it began.
Lists and tags
Which meanings sit behind the tags on ZAP-Hosting.com Rust serverhosting?
These are the tags ZAP-Hosting.com Rust serverhosting makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): 24 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does ZAP-Hosting.com Rust serverhosting appear in?
These themed Rust Data Lab lists carry ZAP-Hosting.com Rust serverhosting: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does ZAP-Hosting.com Rust serverhosting hold among Rust servers?
ZAP-Hosting.com Rust serverhosting sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does ZAP-Hosting.com Rust serverhosting have at the moment?
ZAP-Hosting.com Rust serverhosting currently shows 0 players across 24 slots. Over seven days the mean player count is 0.
Connection
How can you connect to ZAP-Hosting.com Rust serverhosting?
Open the console with F1 in Rust and type client.connect 134.255.233.53:27100. The Launch Rust button on this page does the same job through Steam.