Rust Data LabData lab · live
Live readings Servers11,716 Players60,383 Populated3,374 Fresh wipes · 3h178 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

ZAP-Hosting.com Rust serverhosting

Online 134.255.233.53:27100 checked 11m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:32 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 154
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  2. 2 Ми МИНИ-КАРТА 2Х … 120
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 120/ 100
  3. 3 Re RETRO RUST #1 … 186
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 186/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 78
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 78/ 700
  5. 5 Ru RustSpain.com … 8
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 8/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 22
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22/ 1,000

Quick answers

from the figures on this page

Map and rules

What map is in play on ZAP-Hosting.com Rust serverhosting?

ZAP-Hosting.com Rust serverhosting runs a procedural map of size 5,000 with seed 257030102; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has ZAP-Hosting.com Rust serverhosting set, and what settings are in force?

Nothing in the name of ZAP-Hosting.com Rust serverhosting gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts ZAP-Hosting.com Rust serverhosting?

There is no region on record for ZAP-Hosting.com Rust serverhosting. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 134.255.233.53:27100 is the address it uses.

On what Rust version does ZAP-Hosting.com Rust serverhosting operate?

On Linux, ZAP-Hosting.com Rust serverhosting is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ZAP-Hosting.com Rust serverhosting stay up, and how reliable is its uptime?

ZAP-Hosting.com Rust serverhosting is live as of now. According to the uptime it reports, the last restart was about 11 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is ZAP-Hosting.com Rust serverhosting known for smooth running?

Server fps averaged 50 over the last 48 hours, with 40 as the lowest. The maximum entity count was 140,583, covering buildings, deployables and all else in the world. Up to 6,592 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe days

What is the wiping pattern on ZAP-Hosting.com Rust serverhosting?

Too few wipes are on record for ZAP-Hosting.com Rust serverhosting to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 23 hours ago.

On ZAP-Hosting.com Rust serverhosting, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 24 hours after it began.

Lists and tags

Which meanings sit behind the tags on ZAP-Hosting.com Rust serverhosting?

These are the tags ZAP-Hosting.com Rust serverhosting makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): 24 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does ZAP-Hosting.com Rust serverhosting appear in?

These themed Rust Data Lab lists carry ZAP-Hosting.com Rust serverhosting: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does ZAP-Hosting.com Rust serverhosting hold among Rust servers?

ZAP-Hosting.com Rust serverhosting sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does ZAP-Hosting.com Rust serverhosting have at the moment?

ZAP-Hosting.com Rust serverhosting currently shows 0 players across 24 slots. Over seven days the mean player count is 0.

Connection

How can you connect to ZAP-Hosting.com Rust serverhosting?

Open the console with F1 in Rust and type client.connect 134.255.233.53:27100. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players 24 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.