Rust Data LabData lab · live
Live readings Servers11,830 Players79,533 Populated3,721 Fresh wipes · 3h259 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

we met on pc

Online 134.255.240.88:11000 checked 11m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:24 UTC23d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 189
    ShockRust | Blue | NoLimit no group limit · 149 on average 189/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 54
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 54/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 77
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 77/ 700
  5. 5 Ru RustSpain.com … 46
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 46/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 254
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 254/ 700

Quick answers

from the figures on this page

Settings and map

What map is in play on we met on pc?

A procedural map of size 3,000 with seed 835642727 runs on we met on pc, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has we met on pc set, and what settings are in force?

The name of we met on pc carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is we met on pc based in?

There is no region on record for we met on pc. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 134.255.240.88:11000.

On what Rust version does we met on pc operate?

On Windows, we met on pc is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does we met on pc stay up, and how reliable is its uptime?

we met on pc is live as of now. About 10 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 6 October 2026.

How well does we met on pc perform?

In the last 48 hours, it averaged 10 server fps, with a low of 9. Buildings, deployables and everything else in the world added up to as many as 47,539 entities. The highest memory usage was 1,777 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on we met on pc, and at what time?

Too few wipes are on record for we met on pc to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 13 hours ago.

On we met on pc, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 3 players. 46 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags we met on pc carries?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list we met on pc publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does we met on pc come up?

The Rust Data Lab lists that include we met on pc are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

Against other Rust servers, where does we met on pc place?

we met on pc sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on we met on pc tell you?

At the moment we met on pc has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What is the way to join we met on pc?

Open the console with F1 in Rust and type client.connect 134.255.240.88:11000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.