Rust Data LabData lab · live
Live readings Servers11,837 Players92,814 Populated3,817 Fresh wipes · 3h495 Sampled every 5 min

Element card · group PvE · atomic number 3,500, its rank

PVE DARK_ROSE RU

Online 135.106.178.29:27198 checked 10m ago

moddedoxidepve
Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 3
Rank · atomic number#3,500top 16%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:18 UTC5d ago 2 – running 2
Tue 6 Oct, 18:56 UTC23d ago 3 held half 17.1 days 1
Sun 4 Oct, 15:29 UTC25d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 275
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average 275/ 2,000
  2. 2 Tr TRAVELER PVE [… 42
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 42/ 100
  3. 3 Pv 1[PvE]Тульский… 35
    1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 33 on average 35/ 200
  4. 4 Re [PvE] Relic Eu… 32
    [PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average 32/ 200
  5. 5 Ru [GER] Rust Oas… 50
    [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 28 on average 50/ 140
  6. 6 Ru RustAria#4 [Ми… 14
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 26 on average 14/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE DARK_ROSE RU?

The map on PVE DARK_ROSE RU is procedural at size 6,000 with seed 12345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is PVE DARK_ROSE RU configured, and what rules apply?

Nothing in the name of PVE DARK_ROSE RU gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

In what location does PVE DARK_ROSE RU sit?

No region tag is published by PVE DARK_ROSE RU; its name, though, points to Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 135.106.178.29:27198.

On what Rust version does PVE DARK_ROSE RU operate?

On Linux, PVE DARK_ROSE RU is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PVE DARK_ROSE RU stay online?

Right now, PVE DARK_ROSE RU is reachable. According to the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 4 October 2026.

Is PVE DARK_ROSE RU known for smooth running?

In the last 48 hours, it averaged 24 server fps, with a low of 10. The maximum entity count was 216,577, covering buildings, deployables and all else in the world. Memory use peaked at 4,866 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

What is the wiping pattern on PVE DARK_ROSE RU?

There is no next wipe to predict for PVE DARK_ROSE RU, which wipes at irregular times. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 23 hours ago the current world was made.

How does PVE DARK_ROSE RU look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags PVE DARK_ROSE RU carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list PVE DARK_ROSE RU publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PVE DARK_ROSE RU come up?

The Rust Data Lab lists that include PVE DARK_ROSE RU are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does PVE DARK_ROSE RU hold among Rust servers?

Player hours over the last week put PVE DARK_ROSE RU at #3,500, inside the top 16% of ranked servers.

What does the current player count on PVE DARK_ROSE RU tell you?

Of 10 slots, 1 are taken on PVE DARK_ROSE RU right now. A seven-day sample gives 1 players on average and 3 at the top. Over 48 hours, the highest average fell at 19:00 UTC, at 3 players.

How to join

What is the way to join PVE DARK_ROSE RU?

In Rust, press F1 and enter client.connect 135.106.178.29:27198. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.