Element card · group Modded · atomic number 15,323, its rank
A Shockbyte Rust Server
Online 135.148.134.11:28154 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:50 UTC11d ago | 4 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 40915; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has A Shockbyte Rust Server set, and what settings are in force?
Nothing in the name of A Shockbyte Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.
Server details
What region hosts A Shockbyte Rust Server?
Nothing about a region is published by A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 135.148.134.11:28154.
What Rust version does A Shockbyte Rust Server currently run?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 11 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 210 over the last 48 hours, with 142 as the lowest. The entity count reached 49,697, including buildings, deployables and all other world items. Up to 3,454 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does A Shockbyte Rust Server wipe, and how often?
The record holds too few of A Shockbyte Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 13 hours ago.
On A Shockbyte Rust Server, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 4 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
What should you understand from the tags A Shockbyte Rust Server carries?
These are the tags A Shockbyte Rust Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
These themed Rust Data Lab lists carry A Shockbyte Rust Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does A Shockbyte Rust Server compare with other servers in the rankings?
Player hours over the last week put A Shockbyte Rust Server at #15,323, inside the top 69% of ranked servers.
How full is A Shockbyte Rust Server right now?
At the moment A Shockbyte Rust Server has 0 of its 40 slots filled. The seven-day average for this server is 0 players.
Connection
How can you connect to A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 135.148.134.11:28154. Or click Launch Rust here to open Rust via Steam and connect automatically.