Rust Data LabData lab · live
Live readings Servers11,849 Players73,470 Populated3,705 Fresh wipes · 3h219 Sampled every 5 min

Element card · group Modded · atomic number 15,326, its rank

Rustwood | Vanilla+ | Small Community solo/duo

Online 135.148.134.91:21528 checked 8m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,326top 69%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:03 UTC19d ago 1 – running 0
Thu 1 Oct, 21:13 UTC FW27d ago 4 halved by day 2 8.3 days 0
Sat 26 Sep, 18:59 UTC32d ago 2 halved by day 1 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Rustwood | Vanilla+ | Small Community solo/duo?

A procedural map of size 2,500 with seed 415109780 runs on Rustwood | Vanilla+ | Small Community solo/duo, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Rustwood | Vanilla+ | Small Community solo/duo?

The name of Rustwood | Vanilla+ | Small Community solo/duo carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Rustwood | Vanilla+ | Small Community solo/duo based in?

Nothing about a region is published by Rustwood | Vanilla+ | Small Community solo/duo. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 135.148.134.91:21528.

On what Rust version does Rustwood | Vanilla+ | Small Community solo/duo operate?

On Linux, Rustwood | Vanilla+ | Small Community solo/duo is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rustwood | Vanilla+ | Small Community solo/duo stay online?

Rustwood | Vanilla+ | Small Community solo/duo is live as of now. According to the uptime it reports, the last restart was about 2 days 18 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 20 September 2026.

Is Rustwood | Vanilla+ | Small Community solo/duo known for smooth running?

In the last 48 hours, it averaged 232 server fps, with a low of 175. Buildings, deployables and everything else in the world added up to as many as 30,059 entities. The highest memory usage was 3,404 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Rustwood | Vanilla+ | Small Community solo/duo wipe, and how often?

There is no next wipe to predict for Rustwood | Vanilla+ | Small Community solo/duo, which wipes at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 19 days 8 hours ago the current world was made.

How does Rustwood | Vanilla+ | Small Community solo/duo look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 1.5.

Lists and tags

How should you read the tags on Rustwood | Vanilla+ | Small Community solo/duo?

The game's server browser reads the tags Rustwood | Vanilla+ | Small Community solo/duo publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): Player slots: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rustwood | Vanilla+ | Small Community solo/duo come up?

These themed Rust Data Lab lists carry Rustwood | Vanilla+ | Small Community solo/duo: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Rustwood | Vanilla+ | Small Community solo/duo hold among Rust servers?

Rustwood | Vanilla+ | Small Community solo/duo sits at #15,326 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rustwood | Vanilla+ | Small Community solo/duo have at the moment?

Of 16 slots, 0 are taken on Rustwood | Vanilla+ | Small Community solo/duo right now. Over seven days the mean player count is 0.

Connection

How can you connect to Rustwood | Vanilla+ | Small Community solo/duo?

You can connect by pressing F1 in Rust and entering client.connect 135.148.134.91:21528, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players Player slots: 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.