Rust Data LabData lab · live
Live readings Servers11,693 Players51,221 Populated3,071 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Vanilla · atomic number 12,762, its rank

Rust::Hosted by Cybrancee.com

Online EA 135.148.137.228:60405 checked 12m ago

monthly wipes vanilla
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,762top 57% · #450 in EA
Last wipe3d agomonthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75103:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 57% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:14 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustoria.co - … 36
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  2. 2 Ru Rustafied.com … 7
    Rustafied.com - SEA Long EA · groups of 16+ · monthly · 26 on average 7/ 100
  3. 3 Fa [SEA] Facepunc… 2
    [SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 13 on average 2/ 250
  4. 4 Fa [SEA] Facepunc… 3
    [SEA] Facepunch 1 EA · groups of 8+ · monthly · 13 on average 3/ 300
  5. 5 Ru RustGalaxy Nex… 1
    RustGalaxy Nexus Japan EA · groups of 100+ · monthly · 3 on average 1/ 50
  6. 6 No nomarust LL | … 0
    nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average 0/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Rust::Hosted by Cybrancee.com?

Rust::Hosted by Cybrancee.com runs a procedural map of size 4,500 with seed 1302653650; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is Rust::Hosted by Cybrancee.com configured, and what rules apply?

Nothing in the name of Rust::Hosted by Cybrancee.com gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

In what location does Rust::Hosted by Cybrancee.com sit?

With its EA tag, Rust::Hosted by Cybrancee.com places itself in Asia. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 135.148.137.228:60405.

What Rust version does Rust::Hosted by Cybrancee.com currently run?

On Linux, Rust::Hosted by Cybrancee.com is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust::Hosted by Cybrancee.com stay online?

Right now, Rust::Hosted by Cybrancee.com is reachable. About 3 days 4 hours ago is when it last restarted, based on its uptime. For the last 3 full days, 71 of 72 hours were online, giving 99% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Does Rust::Hosted by Cybrancee.com hold a steady performance?

In the last 48 hours, it averaged 138 server fps, with a low of 26. The maximum entity count was 124,379, covering buildings, deployables and all else in the world. Memory use peaked at 4,397 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on Rust::Hosted by Cybrancee.com?

Once a month is all Rust::Hosted by Cybrancee.com wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 3 days 6 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does Rust::Hosted by Cybrancee.com look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 46 hours after it began.

Where it appears

Which meanings sit behind the tags on Rust::Hosted by Cybrancee.com?

The game's server browser reads the tags Rust::Hosted by Cybrancee.com publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; EA (East Asia): The server browser files it under East Asia. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust::Hosted by Cybrancee.com come up?

The Rust Data Lab lists that include Rust::Hosted by Cybrancee.com are: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Population

What position does Rust::Hosted by Cybrancee.com hold among Rust servers?

Player hours for the past seven days give Rust::Hosted by Cybrancee.com #12,762, #450 in Asia, and a place in the top 57% of ranked servers.

How many players does Rust::Hosted by Cybrancee.com have at the moment?

At the moment Rust::Hosted by Cybrancee.com has 0 of its 100 slots filled. The week's figures average 0 players and top out at 1. The busiest point in the last 48 hours came at 14:00 UTC, averaging 1 players.

Connection

What steps get you onto Rust::Hosted by Cybrancee.com?

Open the console with F1 in Rust and type client.connect 135.148.137.228:60405. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.