Rust Data LabData lab · live
Live readings Servers11,652 Players32,618 Populated2,799 Fresh wipes · 3h77 Sampled every 5 min

Element card · group Modded · atomic number 7,497, its rank

CryptoGrich's Server

Online 135.148.15.104:24144 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#7,497top 34%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:18 UTC4d ago 1 – running 0
Thu 1 Oct, 20:44 UTC FW27d ago 3 halved by day 4 22.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 34
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  2. 2 Ми МИНИ-КАРТА 2Х … 124
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124/ 100
  3. 3 Re RETRO RUST #1 … 46
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 11
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11/ 700
  5. 5 Ru RustSpain.com … 1
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 2
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on CryptoGrich's Server?

The map on CryptoGrich's Server is procedural at size 4,000 with seed 50000, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is CryptoGrich's Server configured, and what rules apply?

Nothing in the name of CryptoGrich's Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is CryptoGrich's Server based in?

No region is published by CryptoGrich's Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 135.148.15.104:24144 is the address it uses.

What Rust version does CryptoGrich's Server currently run?

On Linux, CryptoGrich's Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is CryptoGrich's Server for staying online?

CryptoGrich's Server is live as of now. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 129 of 168 hours were online, giving 77% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is CryptoGrich's Server known for smooth running?

Server fps averaged 123 over the last 48 hours, with 37 as the lowest. The entity count reached 94,627, including buildings, deployables and all other world items. Memory use peaked at 4,446 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

How often does a wipe happen on CryptoGrich's Server, and at what time?

CryptoGrich's Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 17 hours ago.

On CryptoGrich's Server, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. The latest wipe's peak fell 0 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

Where it appears

What should you understand from the tags CryptoGrich's Server carries?

gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list CryptoGrich's Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CryptoGrich's Server come up?

The Rust Data Lab lists that include CryptoGrich's Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does CryptoGrich's Server compare with other servers in the rankings?

The seven-day player-hours table has CryptoGrich's Server at #7,497, in the top 34% of ranked servers.

How many players does CryptoGrich's Server have at the moment?

CryptoGrich's Server currently shows 0 players across 40 slots. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 15:00 UTC, averaging 1 players.

Getting on

What is the way to join CryptoGrich's Server?

Open the console with F1 in Rust and type client.connect 135.148.15.104:24144. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.