Rust Data LabData lab · live
Live readings Servers11,694 Players35,972 Populated2,914 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 5,676, its rank

Sloth's Private Rust Server

Online 135.148.15.13:28015 checked 6m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 3
Rank · atomic number#5,676top 25%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ми МИНИ-КАРТА 2Х … 123
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123/ 100
  3. 3 Re RETRO RUST #1 … 31
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 31/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 14
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 14/ 700
  5. 5 Ru RustSpain.com … 5
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on Sloth's Private Rust Server?

The map on Sloth's Private Rust Server is procedural at size 3,000 with seed 2146460345, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Sloth's Private Rust Server set, and what settings are in force?

The name of Sloth's Private Rust Server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Sloth's Private Rust Server based in?

No region is published by Sloth's Private Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 135.148.15.13:28015.

On what Rust version does Sloth's Private Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what Sloth's Private Rust Server uses. The protocol must match for you to join; Steam will update your game.

Does Sloth's Private Rust Server stay up, and how reliable is its uptime?

At the moment, Sloth's Private Rust Server is online. About 25 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 10 October 2026.

Does Sloth's Private Rust Server hold a steady performance?

Server fps averaged 198 over the last 48 hours, with 76 as the lowest. The entity count reached 55,903, including buildings, deployables and all other world items. The highest memory usage was 3,774 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does Sloth's Private Rust Server wipe, and how often?

Too few wipes are on record for Sloth's Private Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 4 hours ago.

Where it appears

How should you read the tags on Sloth's Private Rust Server?

The game's server browser reads the tags Sloth's Private Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Sloth's Private Rust Server appear in?

You will find Sloth's Private Rust Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Sloth's Private Rust Server hold among Rust servers?

Player hours over the last week put Sloth's Private Rust Server at #5,676, inside the top 25% of ranked servers.

How many players does Sloth's Private Rust Server have at the moment?

Of 40 slots, 0 are taken on Sloth's Private Rust Server right now. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 23:00 UTC, averaging 2 players.

Getting on

What steps get you onto Sloth's Private Rust Server?

Open the console with F1 in Rust and type client.connect 135.148.15.13:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://discord.com/invite/HG5PmRCXd3.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.