Rust Data LabData lab · live
Live readings Servers11,757 Players71,129 Populated3,435 Fresh wipes · 3h212 Sampled every 5 min

Element card · group Modded · atomic number 13,035, its rank

The Boy's Server

Online 135.148.15.143:28742 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,035top 58%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:28 UTC11d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 63
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 63/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 20
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 60
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 60/ 700
  6. 6 Ru RustSpain.com … 256
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 256/ 310

Quick answers

from the figures on this page

Settings and map

What map is in play on The Boy's Server?

The Boy's Server runs a procedural map of size 3,700 with seed 524432280; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has The Boy's Server set, and what settings are in force?

The name of The Boy's Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

Which location is The Boy's Server based in?

There is no region on record for The Boy's Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 135.148.15.143:28742.

On what Rust version does The Boy's Server operate?

On Linux, The Boy's Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is The Boy's Server for staying online?

Right now, The Boy's Server is reachable. About 8 hours ago is when it last restarted, based on its uptime. It was online for 141 of 168 hours in the last 7 full days, which is 84% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does The Boy's Server perform?

The last 48 hours show an average of 148 server fps and a minimum of 118. The maximum entity count was 75,983, covering buildings, deployables and all else in the world. The highest memory usage was 3,735 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on The Boy's Server, and at what time?

Too few wipes are on record for The Boy's Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 8 hours ago.

How does The Boy's Server look on the day of a wipe?

At their busiest, recent wipes averaged 2 players. The latest wipe's peak fell 1 hours after it began.

Tags, lists

What should you understand from the tags The Boy's Server carries?

These are the tags The Boy's Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Boy's Server appear in?

These themed Rust Data Lab lists carry The Boy's Server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does The Boy's Server place?

Player hours over the last week put The Boy's Server at #13,035, inside the top 58% of ranked servers.

What does the current player count on The Boy's Server tell you?

At the moment The Boy's Server has 0 of its 40 slots filled. The week's figures average 0 players and top out at 1.

Getting on

What is the way to join The Boy's Server?

Open the console with F1 in Rust and type client.connect 135.148.15.143:28742. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.