Element card · group Modded · atomic number 11,763, its rank
A Shockbyte Rust Server
Online 135.148.15.248:27925 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:12 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural at size 3,000 with seed 50000, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does A Shockbyte Rust Server sit?
There is no region on record for A Shockbyte Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 135.148.15.248:27925 is the address it uses.
Which Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does A Shockbyte Rust Server stay up, and how reliable is its uptime?
A Shockbyte Rust Server is live as of now. The uptime it reports suggests it restarted roughly 45 hours ago. It was online for 47 of 48 hours in the last 2 full days, which is 98% uptime. It first appeared to Rust Data Lab on 26 October 2026.
Does A Shockbyte Rust Server hold a steady performance?
Server fps averaged 218 over the last 48 hours, with 147 as the lowest. Buildings, deployables and everything else in the world added up to as many as 48,835 entities. Memory use peaked at 3,607 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
How often does a wipe happen on A Shockbyte Rust Server, and at what time?
Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 9 hours ago the current world was made.
How does A Shockbyte Rust Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Lists and tags
Which meanings sit behind the tags on A Shockbyte Rust Server?
The game's server browser reads the tags A Shockbyte Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does A Shockbyte Rust Server appear in?
The Rust Data Lab lists that include A Shockbyte Rust Server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does A Shockbyte Rust Server place?
Player hours over the last week put A Shockbyte Rust Server at #11,763, inside the top 53% of ranked servers.
What does the current player count on A Shockbyte Rust Server tell you?
A Shockbyte Rust Server currently shows 0 players across 75 slots. Averaged over the past week: 0 players, peaking at 1.
Connection
What is the way to join A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 135.148.15.248:27925, or by pressing Launch Rust here, which starts the game through Steam and joins for you.