Rust Data LabData lab · live
Live readings Servers11,722 Players61,093 Populated3,368 Fresh wipes · 3h184 Sampled every 5 min

Element card · group Modded · atomic number 15,323, its rank

4FRENS |US|EAST|2X|THURS

Online 135.148.42.31:28015 checked 9m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe6d agono schedule published
Next wipe13hFri 30 Oct, 00:17 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 00:17 UTC, in 13h. Every Friday at 00:17 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 13hFri 30 Oct, 00:17 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 00:17 UTC
  4. 14d 13hFri 13 Nov, 00:17 UTC
  5. 21d 13hFri 20 Nov, 00:17 UTC
  6. 28d 13hFri 27 Nov, 00:17 UTC
  7. 35d 7hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 00:17 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:17 UTC6d ago 0 – running 0
Fri 16 Oct, 00:21 UTC13d ago 0 – 7 days 0
Fri 9 Oct, 00:17 UTC20d ago 1 halved by day 2 7 days 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 halved by day 1 7.3 days 0
Fri 25 Sep, 00:15 UTC34d ago 0 – 6.7 days 0
Fri 18 Sep, 00:15 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - US 2X … 99
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 375 on average 99/ 150
  2. 2 Us US Limitless 2… 58
    US Limitless 2x Monthly Main | No BP Wipes | x2 NA · groups of 12+ · 2x · monthly · 155 on average 58/ 200
  3. 3 St [US] Stevious … 14
    [US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average 14/ 200
  4. 4 Ru [US] Rust in P… 2
    [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average 2/ 150
  5. 5 St [US] Stevious … 2
    [US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average 2/ 200
  6. 6 Ru [US] Rust in P… 42
    [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 46 on average 42/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on 4FRENS |US|EAST|2X|THURS?

The map on 4FRENS |US|EAST|2X|THURS is procedural at size 4,500 with seed 1683482379, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has 4FRENS |US|EAST|2X|THURS set, and what settings are in force?

According to its name, 4FRENS |US|EAST|2X|THURS runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server details

What region hosts 4FRENS |US|EAST|2X|THURS?

Going by its name rather than a tag, 4FRENS |US|EAST|2X|THURS points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 135.148.42.31:28015.

Which Rust version is 4FRENS |US|EAST|2X|THURS on?

On Linux, 4FRENS |US|EAST|2X|THURS is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 4FRENS |US|EAST|2X|THURS stay online?

4FRENS |US|EAST|2X|THURS is live as of now. According to the uptime it reports, the last restart was about 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is 4FRENS |US|EAST|2X|THURS known for smooth running?

The last 48 hours show an average of 30 server fps and a minimum of 24. The entity count reached 128,696, including buildings, deployables and all other world items. The highest memory usage was 3,797 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on 4FRENS |US|EAST|2X|THURS, and at what time?

The wipe rhythm for 4FRENS |US|EAST|2X|THURS is every Friday at 00:17 UTC. On Friday 30 October at 00:17 UTC the next wipe falls due. 6 days 10 hours ago the current world was made.

What does a typical wipe day on 4FRENS |US|EAST|2X|THURS involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 1.5 when it didn't hold.

Lists and tags

How should you read the tags on 4FRENS |US|EAST|2X|THURS?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 4FRENS |US|EAST|2X|THURS publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4FRENS |US|EAST|2X|THURS appear in?

The Rust Data Lab lists that include 4FRENS |US|EAST|2X|THURS are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Player counts

How does 4FRENS |US|EAST|2X|THURS compare with other servers in the rankings?

4FRENS |US|EAST|2X|THURS sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on 4FRENS |US|EAST|2X|THURS tell you?

4FRENS |US|EAST|2X|THURS currently shows 0 players across 200 slots. The past week gives an average of 0 players.

Connection

How can you connect to 4FRENS |US|EAST|2X|THURS?

Open the console with F1 in Rust and type client.connect 135.148.42.31:28015. The Launch Rust button on this page does the same job through Steam. For more, visit https://4frens.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players 200 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.