Element card · group Vanilla · atomic number 244, its rank
[US] Stevious 2x Main | Vanilla | 10/22
Online NA · us1 168.100.163.72:28010 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 19:57 UTC, in 3h. Every Thursday at 19:57 UTC · high confidence
Coming wipes
- 3hThu 29 Oct, 19:57 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 19:57 UTC
- 21d 3hThu 19 Nov, 19:57 UTC
- 28d 3hThu 26 Nov, 19:57 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 19:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 592, 3 hours in, with 49 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:57 UTC6d ago | 592+49 queue | – | running | 73 |
| Thu 15 Oct, 19:58 UTC13d ago | 588+54 queue | halved by day 1 | 7 days | 47 |
| Thu 8 Oct, 19:58 UTC20d ago | 591+116 queue | halved by day 1 | 7 days | 90 |
| Thu 1 Oct, 18:10 UTC FW27d ago | 426 | halved by day 1 | 7.1 days | 5 |
| Thu 24 Sep, 19:58 UTC34d ago | 589+51 queue | halved by day 1 | 6.9 days | 56 |
| Thu 17 Sep, 19:58 UTC41d ago | 554+11 queue | halved by day 1 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [US] Stevious 2x Main | Vanilla | 10/22?
The map on [US] Stevious 2x Main | Vanilla | 10/22 is procedural at size 3,950 with seed 329424333, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.
What rules has [US] Stevious 2x Main | Vanilla | 10/22 set, and what settings are in force?
According to its name, [US] Stevious 2x Main | Vanilla | 10/22 runs 2x gather. Group size is capped at 12 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts [US] Stevious 2x Main | Vanilla | 10/22?
The NA tag puts [US] Stevious 2x Main | Vanilla | 10/22 in North America, and its region code is us1. Rust Data Lab shows a server's stated location, not a verified position of the machine. 168.100.163.72:28010 is the address it uses.
What Rust version does [US] Stevious 2x Main | Vanilla | 10/22 currently run?
On Linux, [US] Stevious 2x Main | Vanilla | 10/22 is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does [US] Stevious 2x Main | Vanilla | 10/22 stay up, and how reliable is its uptime?
Right now, [US] Stevious 2x Main | Vanilla | 10/22 is reachable. The uptime it reports suggests it restarted roughly 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does [US] Stevious 2x Main | Vanilla | 10/22 hold a steady performance?
In the last 48 hours, it averaged 30 server fps, with a low of 30. The maximum entity count was 157,858, covering buildings, deployables and all else in the world. Up to 5,075 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on [US] Stevious 2x Main | Vanilla | 10/22?
The wipe rhythm for [US] Stevious 2x Main | Vanilla | 10/22 is every Thursday at 19:57 UTC. On Thursday 29 October at 19:57 UTC the next wipe falls due. The world it is running now dates from 6 days 20 hours ago. The tags state that wipes happen weekly.
What does a typical wipe day on [US] Stevious 2x Main | Vanilla | 10/22 involve?
Averaged across its recent wipes, the busiest point drew 590 players. 3 hours after the latest wipe the crowd peaked, and a further 49 waited in the queue. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
How should you read the tags on [US] Stevious 2x Main | Vanilla | 10/22?
These are the tags [US] Stevious 2x Main | Vanilla | 10/22 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rus1 (Region code): Its region code reads us1; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does [US] Stevious 2x Main | Vanilla | 10/22 appear in?
The Rust Data Lab lists that include [US] Stevious 2x Main | Vanilla | 10/22 are: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Who operates [US] Stevious 2x Main | Vanilla | 10/22?
5 other servers we track publish a stevious.io hostname as well, which makes one operator the likely runner of them and [US] Stevious 2x Main | Vanilla | 10/22.
Player counts
What position does [US] Stevious 2x Main | Vanilla | 10/22 hold among Rust servers?
[US] Stevious 2x Main | Vanilla | 10/22 is #244 on seven-day player hours, #50 in North America, and in the top 1% of all ranked servers.
What does the current player count on [US] Stevious 2x Main | Vanilla | 10/22 tell you?
At the moment [US] Stevious 2x Main | Vanilla | 10/22 has 8 of its 200 slots filled. The week's figures average 77 players and top out at 592. Over 48 hours, the highest average fell at 00:00 UTC, at 29 players.
Getting on
What steps get you onto [US] Stevious 2x Main | Vanilla | 10/22?
In Rust, press F1 and enter client.connect 168.100.163.72:28010. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://stevious.io/.
