Rust Data LabData lab · live
Live readings Servers11,880 Players96,217 Populated4,117 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Vanilla · atomic number 160, its rank

[US] Stevious 2x Mondays | Vanilla | 10/26

Online NA · us1 64.40.8.14:28010 checked 12m ago

2x weekly wipes vanillamoddedcarbon
Join the experiment
Atomic mass · players now 306/ 280 109% full · 9 in queue Near capacity Queue
7-day average100peak 691
Rank · atomic number#160top 0.7% · #35 in NA
Last wipe22h agoweekly schedule
Next wipe6d 1hMon 2 Nov, 19:57 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
020040060080019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
01020304019:0004:0013:0022:0007:0016:00Wiped Mon 26 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
110020030040020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.7% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UTC, in 6d 1h. Every Monday at 19:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak688players, last three wipes
crowd held40%else halves by day 2

Coming wipes

  1. 6d 1hMon 2 Nov, 19:57 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 1hMon 9 Nov, 19:57 UTC
  4. 20d 1hMon 16 Nov, 19:57 UTC
  5. 27d 1hMon 23 Nov, 19:57 UTC
  6. 34d 1hMon 30 Nov, 19:57 UTC
  7. 37d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 1hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 690, 6 hours in, with 176 in the queue.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC22h ago – – running 138
Mon 19 Oct, 19:57 UTC7d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC14d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC21d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW26d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC28d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC35d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC42d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [US] Stevious 2x Mondays | Vanilla | 10/26?

The map on [US] Stevious 2x Mondays | Vanilla | 10/26 is procedural at size 3,950 with seed 268830268, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Wiped 22 hours ago.

How is [US] Stevious 2x Mondays | Vanilla | 10/26 configured, and what rules apply?

According to its name, [US] Stevious 2x Mondays | Vanilla | 10/26 runs 2x gather. You get up to 12 players per group. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.

Server details

In what location does [US] Stevious 2x Mondays | Vanilla | 10/26 sit?

The NA tag puts [US] Stevious 2x Mondays | Vanilla | 10/26 in North America, and its region code is us1. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 64.40.8.14:28010.

On what Rust version does [US] Stevious 2x Mondays | Vanilla | 10/26 operate?

Rust network protocol 2635 and build 168909 on Linux is what [US] Stevious 2x Mondays | Vanilla | 10/26 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does [US] Stevious 2x Mondays | Vanilla | 10/26 stay up, and how reliable is its uptime?

At the moment, [US] Stevious 2x Mondays | Vanilla | 10/26 is online. About 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [US] Stevious 2x Mondays | Vanilla | 10/26 perform?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. Buildings, deployables and everything else in the world added up to as many as 254,763 entities. The highest memory usage was 8,246 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on [US] Stevious 2x Mondays | Vanilla | 10/26?

Wipes on [US] Stevious 2x Mondays | Vanilla | 10/26 follow this rhythm: every Monday at 19:57 UTC. The wipe after this one is due on Monday 2 November at 19:57 UTC. 22 hours ago the current world was made. Its tags carry a weekly wipe schedule.

What does a typical wipe day on [US] Stevious 2x Mondays | Vanilla | 10/26 involve?

Recent wipes on average reached 688 players at their busiest. With 176 more waiting in the queue, the crowd on the latest wipe peaked 6 hours after the wipe. Above half the peak until the next wipe: that held in 40% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.

Tags, lists

What should you understand from the tags [US] Stevious 2x Mondays | Vanilla | 10/26 carries?

The game's server browser reads the tags [US] Stevious 2x Mondays | Vanilla | 10/26 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp280 (Max players): Player slots: 280; ts12 (Group limit): The team limit is 12; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $rus1 (Region code): Region code: us1; ^w (Weekly): Wipes happen once a week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [US] Stevious 2x Mondays | Vanilla | 10/26 come up?

You will find [US] Stevious 2x Mondays | Vanilla | 10/26 on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.

Who is behind [US] Stevious 2x Mondays | Vanilla | 10/26?

The stevious.io hostname [US] Stevious 2x Mondays | Vanilla | 10/26 publishes also appears on 5 other servers we track, so the same operator most likely runs them.

Population

How does [US] Stevious 2x Mondays | Vanilla | 10/26 compare with other servers in the rankings?

Seven-day player hours place [US] Stevious 2x Mondays | Vanilla | 10/26 at #160 overall, #35 in North America and in the top 0.7% of ranked servers.

How many players does [US] Stevious 2x Mondays | Vanilla | 10/26 have at the moment?

The live reading for [US] Stevious 2x Mondays | Vanilla | 10/26 is 306 players on 280 slots and a queue of 9. The week's figures average 100 players and top out at 691. Over 48 hours, the highest average fell at 22:00 UTC, at 684 players.

How to join

How can you connect to [US] Stevious 2x Mondays | Vanilla | 10/26?

Open the console with F1 in Rust and type client.connect 64.40.8.14:28010. The Launch Rust button on this page does the same job through Steam. Right now it is full, so you can expect to wait in a queue. You can find its website at https://stevious.io/.

Server tags

what each one means

Published as mp280,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp280
Max players Player slots: 280.
ts12
Group limit The team limit is 12.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$rus1
Region code Region code: us1.

Wipe schedule

^w
Weekly Wipes happen once a week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon Plugins run on Carbon.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.