Rust Data LabData lab · live
Live readings Servers11,782 Players67,928 Populated3,558 Fresh wipes · 3h196 Sampled every 5 min

Element card · group PvE · atomic number 11,306, its rank

AtomRust Modded PVE

Online EU 135.181.134.94:60407 checked 12m ago

monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,306top 51% · #2351 in EU
Last wipe10d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap11.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:06 UTC10d ago 1 – running 1
Thu 1 Oct, 18:52 UTC FW27d ago 1 halved by day 4 16.9 days 0
Sat 26 Sep, 00:43 UTC33d ago 1 halved by day 4 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on AtomRust Modded PVE?

A procedural map of size 2,800 with seed 256970830 runs on AtomRust Modded PVE, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on AtomRust Modded PVE?

The name of AtomRust Modded PVE carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, Valve's anti-cheat.

Server facts

What region hosts AtomRust Modded PVE?

AtomRust Modded PVE gives Europe as its location, using the EU tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 135.181.134.94:60407.

On what Rust version does AtomRust Modded PVE operate?

On Linux, AtomRust Modded PVE is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is AtomRust Modded PVE for staying online?

Right now, AtomRust Modded PVE is reachable. According to the uptime it reports, the last restart was about 6 days 16 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Does AtomRust Modded PVE hold a steady performance?

Server fps averaged 154 over the last 48 hours, with 92 as the lowest. The entity count reached 49,631, including buildings, deployables and all other world items. Up to 8,597 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on AtomRust Modded PVE?

Wiping once a month with the force wipe is what AtomRust Modded PVE does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 10 days 19 hours ago. A monthly wipe schedule is what its tags publish.

How does AtomRust Modded PVE look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 29 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 4.

Tags, lists

How should you read the tags on AtomRust Modded PVE?

The game's server browser reads the tags AtomRust Modded PVE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): Europe is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does AtomRust Modded PVE come up?

The Rust Data Lab lists that include AtomRust Modded PVE are: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Player counts

What position does AtomRust Modded PVE hold among Rust servers?

Player hours for the past seven days give AtomRust Modded PVE #11,306, #2,351 in Europe, and a place in the top 51% of ranked servers.

How many players does AtomRust Modded PVE have at the moment?

Of 40 slots, 0 are taken on AtomRust Modded PVE right now. Averaged over the past week: 0 players, peaking at 1.

How to join

What steps get you onto AtomRust Modded PVE?

You can connect by pressing F1 in Rust and entering client.connect 135.181.134.94:60407, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.