Rust Data LabData lab · live
Live readings Servers11,626 Players31,131 Populated2,740 Fresh wipes · 3h70 Sampled every 5 min

Element card · group Modded · atomic number 15,078, its rank

Jamitty Funhouse

Offline 135.181.35.193:28015 checked 44d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 42069 0% full Room to join
7-day average0peak –
Rank · atomic number#15,078no region published
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on Jamitty Funhouse?

A procedural map runs on Jamitty Funhouse, generated by the game.

What settings and rules apply on Jamitty Funhouse?

Nothing in the name of Jamitty Funhouse gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

About the server

Which location is Jamitty Funhouse based in?

There is no region on record for Jamitty Funhouse. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 135.181.35.193:28015.

What Rust version does Jamitty Funhouse currently run?

On Linux, Jamitty Funhouse is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

How dependable is Jamitty Funhouse for staying online?

Right now Jamitty Funhouse is offline, with its last appearance 44 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

What is the wiping pattern on Jamitty Funhouse?

The record holds too few of Jamitty Funhouse's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 15 hours ago.

Lists and tags

What should you understand from the tags Jamitty Funhouse carries?

The game's server browser reads the tags Jamitty Funhouse publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp42069 (Max players): Player slots: 42,069; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Jamitty Funhouse appear in?

These themed Rust Data Lab lists carry Jamitty Funhouse: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

How does Jamitty Funhouse compare with other servers in the rankings?

Jamitty Funhouse sits at #15,078 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on Jamitty Funhouse tell you?

No live signal from Jamitty Funhouse right now, which was last seen 44 days 20 hours ago.

Connection

How can you connect to Jamitty Funhouse?

In Rust, press F1 and enter client.connect 135.181.35.193:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp42069,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp42069
Max players Player slots: 42,069.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.