Element card · group Modded · atomic number 15,509, its rank
RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
138
ShockRust | Blue | NoLimit 138/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
129
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 Re RETRO RUST #1 … 148
- 4 Ru 404 RUST 2Х|ДЛ… 116
-
5
Ru
RustSpain.com …
34
RustSpain.com | EU Main 34/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
35
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 35/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on RustLevels (Mods Creations/Testing)?
A procedural map runs on RustLevels (Mods Creations/Testing), generated by the game.
What settings and rules apply on RustLevels (Mods Creations/Testing)?
No gather rate appears in the name of RustLevels (Mods Creations/Testing). Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts RustLevels (Mods Creations/Testing)?
Nothing about a region is published by RustLevels (Mods Creations/Testing). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 135.84.9.54:28025 is the address it uses.
Which Rust version is RustLevels (Mods Creations/Testing) on?
On Windows, RustLevels (Mods Creations/Testing) is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustLevels (Mods Creations/Testing) stay up, and how reliable is its uptime?
Right now RustLevels (Mods Creations/Testing) is offline, with its last appearance 42 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe schedule
When does RustLevels (Mods Creations/Testing) wipe, and how often?
Too few wipes are on record for RustLevels (Mods Creations/Testing) to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 12 hours ago.
Tags, lists
What should you understand from the tags RustLevels (Mods Creations/Testing) carries?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list RustLevels (Mods Creations/Testing) publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustLevels (Mods Creations/Testing) appear in?
You will find RustLevels (Mods Creations/Testing) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does RustLevels (Mods Creations/Testing) compare with other servers in the rankings?
The seven-day player-hours table has RustLevels (Mods Creations/Testing) at #15,509, in the top – of ranked servers.
How full is RustLevels (Mods Creations/Testing) right now?
No live signal from RustLevels (Mods Creations/Testing) right now, which was last seen 42 days 9 hours ago.
Connection
How can you connect to RustLevels (Mods Creations/Testing)?
Open the console with F1 in Rust and type client.connect 135.84.9.54:28025. The Launch Rust button on this page does the same job through Steam.