Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Modded · atomic number 6,632, its rank

Blackout Survival PVPRP Test Server

Online 136.228.60.174:28015 checked 59m ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak 1
Rank · atomic number#6,632top 30%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:44 UTC13d ago 2 – running 1
Thu 8 Oct, 15:23 UTC20d ago 2 halved by day 2 7.1 days 1
Thu 1 Oct, 17:46 UTC FW27d ago 2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 1
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 1/ 100
  2. 2 Ni Nikki & Yuni H… 1
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 1/ 50
  3. 3 Al Alone & Afraid 1
    Alone & Afraid OC · no group limit · biweekly · 2 on average 1/ 50
  4. 4 Ev [BR/LATAM] Evo… 2
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 2/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 205
    ShockRust | Blue | NoLimit no group limit · 157 on average 205/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on Blackout Survival PVPRP Test Server?

The map on Blackout Survival PVPRP Test Server is procedural at size 4,000, made by the game.

What settings and rules apply on Blackout Survival PVPRP Test Server?

No gather rate appears in the name of Blackout Survival PVPRP Test Server. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts Blackout Survival PVPRP Test Server?

No region is published by Blackout Survival PVPRP Test Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.228.60.174:28015.

Which Rust version is Blackout Survival PVPRP Test Server on?

On Windows, Blackout Survival PVPRP Test Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Blackout Survival PVPRP Test Server stay online?

Right now, Blackout Survival PVPRP Test Server is reachable. About 4 days 11 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Blackout Survival PVPRP Test Server known for smooth running?

In the last 48 hours, it averaged 110 server fps, with a low of 58. The entity count reached 170,541, including buildings, deployables and all other world items. Memory use peaked at 4,588 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

What is the wiping pattern on Blackout Survival PVPRP Test Server?

With no fixed rhythm, Blackout Survival PVPRP Test Server wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days ago.

How does Blackout Survival PVPRP Test Server look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 1 hours after it began. Half that peak was held until the next wipe in 50% of recent wipes. The crowd fell below half by day 2 when it didn't hold.

Tags, lists

How should you read the tags on Blackout Survival PVPRP Test Server?

The game's server browser reads the tags Blackout Survival PVPRP Test Server publishes, which are gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp5 (Max players): 5 is the slot count; ts0 (Group limit): Team play is disabled; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Blackout Survival PVPRP Test Server come up?

The Rust Data Lab lists that include Blackout Survival PVPRP Test Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

Player numbers

What position does Blackout Survival PVPRP Test Server hold among Rust servers?

Player hours over the last week put Blackout Survival PVPRP Test Server at #6,632, inside the top 30% of ranked servers.

How many players does Blackout Survival PVPRP Test Server have at the moment?

At the moment Blackout Survival PVPRP Test Server has 1 of its 5 slots filled. The week's figures average 0 players and top out at 1. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

How to join

How can you connect to Blackout Survival PVPRP Test Server?

Open the console with F1 in Rust and type client.connect 136.228.60.174:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp5
Max players 5 is the slot count.
ts0
Group limit Team play is disabled.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.