Element card · group Modded · atomic number 15,420, its rank
TDL Staging Server
Online 136.243.50.209:28025 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:47 UTC5d ago | 0 | – | running | 0 |
| Sun 4 Oct, 09:57 UTC23d ago | 1 | halved by day 1 | 18.1 days | 0 |
| Thu 1 Oct, 13:21 UTC26d ago | 1 | held half | 2.9 days | 0 |
| Wed 30 Sep, 15:57 UTC27d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on TDL Staging Server?
The map on TDL Staging Server is procedural at size 5,500 with seed 1337, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Billy Joe's Custom Map.
What rules has TDL Staging Server set, and what settings are in force?
No gather rate appears in the name of TDL Staging Server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts TDL Staging Server?
Nothing about a region is published by TDL Staging Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.243.50.209:28025.
On what Rust version does TDL Staging Server operate?
Rust network protocol 2635 and build 169387 on Linux is what TDL Staging Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does TDL Staging Server stay up, and how reliable is its uptime?
At the moment, TDL Staging Server is online. The uptime it reports suggests it restarted roughly 7 hours ago. For the last 7 full days, 132 of 168 hours were online, giving 79% uptime. On 28 September 2026, Rust Data Lab saw it for the first time.
Does TDL Staging Server hold a steady performance?
In the last 48 hours, it averaged 91 server fps, with a low of 30. The entity count reached 140,000, including buildings, deployables and all other world items. Up to 7,180 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Wipes and resets
What is the wiping pattern on TDL Staging Server?
With no fixed rhythm, TDL Staging Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 15 hours ago.
How does TDL Staging Server look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 1 hours after it began. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.
Where it appears
Which meanings sit behind the tags on TDL Staging Server?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169387 (Build): Build number: 169387; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list TDL Staging Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TDL Staging Server come up?
These themed Rust Data Lab lists carry TDL Staging Server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does TDL Staging Server compare with other servers in the rankings?
Player hours over the last week put TDL Staging Server at #15,420, inside the top 69% of ranked servers.
How full is TDL Staging Server right now?
TDL Staging Server currently shows 0 players across 5 slots. The past week gives an average of 0 players.
Getting on
How can you connect to TDL Staging Server?
You can connect by pressing F1 in Rust and entering client.connect 136.243.50.209:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.