Rust Data LabData lab · live
Live readings Servers11,632 Players38,377 Populated2,983 Fresh wipes · 3h103 Sampled every 5 min

Element card · group PvE · atomic number 1,513, its rank

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 8m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 2/ 70 3% full Room to join
7-day average4peak 13
Rank · atomic number#1,513top 7% · #605 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
02.557.51007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 15d 6hThu 12 Nov, 13:16 UTC
  3. 36d 12hThu 3 Dec, 19:00 UTCFW
  4. 43d 6hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC12d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 103
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  2. 2 Tr TRAVELER PVE [… 32
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 32/ 100
  3. 3 Ru RustAria#4 [Ми… 16
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average 16/ 200
  4. 4 Ti [ESP] TIESOLAN… 3
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  5. 5 Ru [EU/US] RustyW… 7
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  6. 6 Pv PvE Rust-Z {х1… 10
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,096 with seed 58744231; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What settings and rules apply on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS carries no gather rate. Group size is capped at 16 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS based in?

The EU tag is how PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself, in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.243.51.246:28028.

On what Rust version does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS operate?

Rust network protocol 2635 and build 168909 on Windows is what PVE Land [EU]|SkillTree|Raidable Bases|EVENTS uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS stay up, and how reliable is its uptime?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is live as of now. About 22 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS known for smooth running?

The last 48 hours show an average of 59 server fps and a minimum of 49. The entity count reached 117,469, including buildings, deployables and all other world items. Memory use peaked at 4,825 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Wipes on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS follow this rhythm: every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 12 days 17 hours ago. A two-weekly wipe schedule is published in its tags.

On PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, what happens when wipe day arrives?

At their busiest, recent wipes averaged 14 players. Peak numbers on the latest wipe came 1 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 10.

Lists and tags

Which meanings sit behind the tags on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

These are the tags PVE Land [EU]|SkillTree|Raidable Bases|EVENTS makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp70 (Max players): It has 70 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^b (Biweekly): Every two weeks, the server wipes; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS come up?

You will find PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who is behind PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Sharing its rustedmaster.eu hostname with 4 other servers we track, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is most likely run by the same operator as those.

Player numbers

Against other Rust servers, where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS place?

Seven-day player hours place PVE Land [EU]|SkillTree|Raidable Bases|EVENTS at #1,513 overall, #605 in Europe and in the top 7% of ranked servers.

How many players does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS have at the moment?

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS currently shows 2 players across 70 slots. The week's figures average 4 players and top out at 13. Peak time in the past 48 hours: 16:00 UTC, when the average was 8 players.

How to join

What steps get you onto PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

In Rust, press F1 and enter client.connect 136.243.51.246:28028. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp70
Max players It has 70 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.