Rust Data LabData lab · live
Live readings Servers11,752 Players56,681 Populated3,410 Fresh wipes · 3h130 Sampled every 5 min

Element card · group PvE · atomic number 1,854, its rank

PVE Land [US]|SkillTree|Raidable Bases|EVENTS

Online NA 66.51.99.151:28080 checked 7m ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average3peak 12
Rank · atomic number#1,854top 8% · #288 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held0%else halves by day 9

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 14hThu 12 Nov, 13:16 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 14hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC13d ago 10 – running 2
Thu 1 Oct, 18:15 UTC FW27d ago 11 halved by day 12 13.8 days 2
Thu 17 Sep, 13:44 UTC41d ago 12 halved by day 6 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Or Orange Dream |… 30
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  5. 5 Zo ZOMBZ SPOOKY P… 14
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Quick answers

from the figures on this page

Map and rules

What map is in play on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

A procedural map of size 4,096 with seed 58744231 runs on PVE Land [US]|SkillTree|Raidable Bases|EVENTS, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Nothing in the name of PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives a gather rate. You get up to 16 players per group. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does PVE Land [US]|SkillTree|Raidable Bases|EVENTS sit?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 66.51.99.151:28080.

Which Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS on?

On Windows, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does PVE Land [US]|SkillTree|Raidable Bases|EVENTS stay up, and how reliable is its uptime?

At the moment, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. About 9 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does PVE Land [US]|SkillTree|Raidable Bases|EVENTS perform?

Server fps averaged 59 over the last 48 hours, with 53 as the lowest. The entity count reached 111,145, including buildings, deployables and all other world items. Memory use peaked at 4,703 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

What is the wiping pattern on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs on a wipe rhythm of every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 13 days 9 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

What does a typical wipe day on PVE Land [US]|SkillTree|Raidable Bases|EVENTS involve?

Averaged across its recent wipes, the busiest point drew 11 players. 12 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 9.

Where it appears

How should you read the tags on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

The game's server browser reads the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The map wipes on a two-week cycle; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; NA (North America): North America is where the browser lists this server. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does PVE Land [US]|SkillTree|Raidable Bases|EVENTS come up?

The Rust Data Lab lists that include PVE Land [US]|SkillTree|Raidable Bases|EVENTS are: Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who operates PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Sharing its rustedmaster.eu hostname with 4 other servers we track, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is most likely run by the same operator as those.

Player counts

How does PVE Land [US]|SkillTree|Raidable Bases|EVENTS compare with other servers in the rankings?

Seven-day player hours place PVE Land [US]|SkillTree|Raidable Bases|EVENTS at #1,854 overall, #288 in North America and in the top 8% of ranked servers.

How full is PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now?

Of 100 slots, 3 are taken on PVE Land [US]|SkillTree|Raidable Bases|EVENTS right now. The week's figures average 3 players and top out at 12. Over 48 hours, the highest average fell at 04:00 UTC, at 6 players.

How to join

How can you connect to PVE Land [US]|SkillTree|Raidable Bases|EVENTS?

Open the console with F1 in Rust and type client.connect 66.51.99.151:28080. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rustedmaster.eu.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.