Rust Data LabData lab · live
Live readings Servers11,699 Players40,133 Populated2,984 Fresh wipes · 3h93 Sampled every 5 min

Element card · group PvE · atomic number 3,073, its rank

[EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events

Online EU 136.243.54.148:2365 checked 9m ago

monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average1peak 5
Rank · atomic number#3,073top 14% · #1145 in EU
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

The map on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is procedural at size 4,000 with seed 304626451, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

No gather rate appears in the name of [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server details

Which location is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events based in?

The EU tag is how [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 136.243.54.148:2365.

Which Rust version is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events on?

On Linux, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events for staying online?

Right now, [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is reachable. The uptime it reports suggests it restarted roughly 20 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Is [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events known for smooth running?

The last 48 hours show an average of 89 server fps and a minimum of 14. Buildings, deployables and everything else in the world added up to as many as 122,370 entities. Up to 4,683 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events wipe, and how often?

The only wipe on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 7 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events involve?

At their busiest, recent wipes averaged 4 players. 19 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events carries?

These are the tags [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): This is not one of Rust's standard tags: an owner or a plugin added it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events come up?

The Rust Data Lab lists that include [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events are: EU Rust servers, measured, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

How does [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events compare with other servers in the rankings?

Seven-day player hours place [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events at #3,073 overall, #1,145 in Europe and in the top 14% of ranked servers.

What does the current player count on [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events tell you?

At the moment [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events has 0 of its 100 slots filled. The week's figures average 1 players and top out at 5. The busiest point in the last 48 hours came at 00:00 UTC, averaging 2 players.

Connection

What steps get you onto [EU] Lucky Duck PvE | No Raiding | Zombies | Bosses | Events?

In Rust, press F1 and enter client.connect 136.243.54.148:2365. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://store.quackplay.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,^m,EU,^p,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe The server browser files it under Europe.

Other

sc1
Custom tag This is not one of Rust's standard tags: an owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.