Rust Data LabData lab · live
Live readings Servers11,681 Players55,814 Populated3,378 Fresh wipes · 3h100 Sampled every 5 min

Element card · group Modded · atomic number 15,915, its rank

My Rust Server | ScalaCube

Offline 136.243.54.152:2343 checked 20d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,915top 72%
Last wipe40d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:22 UTC40d ago 1 – running 0
Thu 17 Sep, 15:58 UTC40d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122/ 100
  3. 3 Re RETRO RUST #1 … 189
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  4. 4 Ru 404 RUST 2Х|ДЛ… 123
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 123/ 700
  5. 5 Ru RustSpain.com … 11
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  6. 6 Ru 404 RUST 2Х|ДЛ… 49
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts My Rust Server | ScalaCube?

Nothing about a region is published by My Rust Server | ScalaCube. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 136.243.54.152:2343 is the address it uses.

On what Rust version does My Rust Server | ScalaCube operate?

On Linux, My Rust Server | ScalaCube is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Rust Server | ScalaCube stay up, and how reliable is its uptime?

Currently offline, My Rust Server | ScalaCube was last seen 20 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on My Rust Server | ScalaCube?

The record holds too few of My Rust Server | ScalaCube's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 40 days ago.

How does My Rust Server | ScalaCube look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 36 hours in.

Tags, lists

How should you read the tags on My Rust Server | ScalaCube?

These are the tags My Rust Server | ScalaCube makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | ScalaCube appear in?

You will find My Rust Server | ScalaCube on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does My Rust Server | ScalaCube compare with other servers in the rankings?

The seven-day player-hours table has My Rust Server | ScalaCube at #15,915, in the top 72% of ranked servers.

How full is My Rust Server | ScalaCube right now?

No live signal from My Rust Server | ScalaCube right now, which was last seen 20 days 19 hours ago.

How to join

What steps get you onto My Rust Server | ScalaCube?

You can connect by pressing F1 in Rust and entering client.connect 136.243.54.152:2343, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.