Element card · group Modded · atomic number 13,879, its rank
rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:59 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on rustHaltAus [whitelist]?
The map on rustHaltAus [whitelist] is procedural at size 4,500 with seed 367833367, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has rustHaltAus [whitelist] set, and what settings are in force?
The name of rustHaltAus [whitelist] carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts rustHaltAus [whitelist]?
Nothing about a region is published by rustHaltAus [whitelist]. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.243.60.212:28080.
On what Rust version does rustHaltAus [whitelist] operate?
On Windows, rustHaltAus [whitelist] is running Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is rustHaltAus [whitelist] for staying online?
Right now, rustHaltAus [whitelist] is reachable. According to the uptime it reports, the last restart was about 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Does rustHaltAus [whitelist] hold a steady performance?
The last 48 hours show an average of 106 server fps and a minimum of 83. The maximum entity count was 121,605, covering buildings, deployables and all else in the world. The highest memory usage was 3,114 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does rustHaltAus [whitelist] wipe, and how often?
rustHaltAus [whitelist]'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 4 hours ago.
What does a typical wipe day on rustHaltAus [whitelist] involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 1 hours in.
Tags, lists
What should you understand from the tags rustHaltAus [whitelist] carries?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166586 (Build): It runs build 166586; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list rustHaltAus [whitelist] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does rustHaltAus [whitelist] appear in?
These themed Rust Data Lab lists carry rustHaltAus [whitelist]: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does rustHaltAus [whitelist] compare with other servers in the rankings?
The seven-day player-hours table has rustHaltAus [whitelist] at #13,879, in the top 63% of ranked servers.
How many players does rustHaltAus [whitelist] have at the moment?
At the moment rustHaltAus [whitelist] has 0 of its 50 slots filled. The week's figures average 0 players and top out at 2.
Connection
What steps get you onto rustHaltAus [whitelist]?
You can connect by pressing F1 in Rust and entering client.connect 136.243.60.212:28080, or by pressing Launch Rust here, which starts the game through Steam and joins for you.
