Element card · group Modded · atomic number 15,099, its rank
MAP
Offline 136.243.93.125:28075 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:04 UTC14d ago | 1 | – | 1.1 days | 0 |
| Sat 10 Oct, 12:08 UTC17d ago | 1 | – | 2.8 days | 0 |
| Tue 6 Oct, 07:03 UTC21d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC22d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC23d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC26d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC28d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC29d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC31d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC31d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC34d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC37d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC38d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC39d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on MAP?
A procedural map of size 4,500 with seed 1337 runs on MAP, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. The name of the map is: MAP.
What settings and rules apply on MAP?
The name of MAP carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.
About the server
Which location is MAP based in?
There is no region on record for MAP. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.243.93.125:28075.
What Rust version does MAP currently run?
Rust network protocol 2634 and build 167781 on Windows is what MAP uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does MAP stay online?
MAP is not online at the moment; the last sighting was 11 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on MAP?
No next wipe can be predicted on MAP: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 12 hours ago.
How does MAP look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Where it appears
What should you understand from the tags MAP carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list MAP publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does MAP come up?
You will find MAP on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does MAP hold among Rust servers?
MAP sits at #15,099 for seven-day player hours, placing it in the top 70% of ranked servers.
How full is MAP right now?
MAP is offline at the moment; the last sighting was 11 days 13 hours ago.
Connection
What steps get you onto MAP?
Open the console with F1 in Rust and type client.connect 136.243.93.125:28075. The Launch Rust button on this page does the same job through Steam.