Rust Data LabData lab · live
Live readings Servers11,719 Players48,039 Populated3,199 Fresh wipes · 3h104 Sampled every 5 min

Element card · group Modded · atomic number 15,123, its rank

Fiendish test

Offline 136.33.219.187:28015 checked 12d ago

teams off moddedcarbonhardcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,123top 70%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:34 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 5
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 7 on average 5/ 100
  2. 2 Ni Nikki & Yuni H… 5
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 5/ 50
  3. 3 Al Alone & Afraid 0
    Alone & Afraid OC · no group limit · biweekly · 2 on average 0/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 0
    ShockRust | Blue | NoLimit no group limit · 156 on average 0/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on Fiendish test?

The map on Fiendish test is procedural, made by the game.

How is Fiendish test configured, and what rules apply?

No gather rate appears in the name of Fiendish test. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Fiendish test?

Nothing about a region is published by Fiendish test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 136.33.219.187:28015.

Which Rust version is Fiendish test on?

Rust network protocol 2634 and build 167781 on Windows is what Fiendish test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Fiendish test stay online?

Fiendish test is not online at the moment; the last sighting was 12 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe days

How often does a wipe happen on Fiendish test, and at what time?

Fiendish test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 19 days 3 hours ago.

What does a typical wipe day on Fiendish test involve?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on Fiendish test?

These are the tags Fiendish test makes public for the server browser to read: gmhardcore (Game mode): The rules are hardcore, which is harsher; mp10 (Max players): Player slots: 10; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Fiendish test appear in?

The Rust Data Lab lists that include Fiendish test are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

Player numbers

How does Fiendish test compare with other servers in the rankings?

The seven-day player-hours table has Fiendish test at #15,123, in the top 70% of ranked servers.

What does the current player count on Fiendish test tell you?

No live signal from Fiendish test right now, which was last seen 12 days 2 hours ago.

Getting on

How can you connect to Fiendish test?

You can connect by pressing F1 in Rust and entering client.connect 136.33.219.187:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^z,^y

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp10
Max players Player slots: 10.
ts0
Group limit Teams are not available on this server.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.