Element card · group Modded · atomic number 4,463, its rank
DevRustQA
Online 136.46.129.110:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:35 UTC10h ago | – | – | running | 0 |
| Wed 21 Oct, 20:42 UTC7d ago | 1 | held half | 7.1 days | 1 |
| Thu 1 Oct, 19:10 UTC FW27d ago | 1 | held half | 20.1 days | 1 |
| Fri 25 Sep, 06:56 UTC34d ago | 1 | held half | 6.5 days | 0 |
| Thu 24 Sep, 17:56 UTC34d ago | 1 | – | 0.5 days | 1 |
| Sun 20 Sep, 17:46 UTC38d ago | 1 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has DevRustQA set, and what settings are in force?
No gather rate appears in the name of DevRustQA. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is DevRustQA based in?
Nothing about a region is published by DevRustQA. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 136.46.129.110:28015.
Which Rust version is DevRustQA on?
Rust network protocol 2635 and build 169587 on Windows is what DevRustQA uses. The protocol must match for you to join; Steam will update your game.
How reliably does DevRustQA stay online?
DevRustQA is live as of now. For the last 7 full days, 68 of 168 hours were online, giving 40% uptime. The first sighting by Rust Data Lab was on 18 September 2026.
Wipe days
What is the wiping pattern on DevRustQA?
No next wipe can be predicted on DevRustQA: its wipes come at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 hours ago.
How does DevRustQA look on the day of a wipe?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Where it appears
Which meanings sit behind the tags on DevRustQA?
gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs169587 (Build): Build number: 169587; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list DevRustQA publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does DevRustQA come up?
You will find DevRustQA on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
Against other Rust servers, where does DevRustQA place?
DevRustQA sits at #4,463 for seven-day player hours, placing it in the top 20% of ranked servers.
How full is DevRustQA right now?
At the moment DevRustQA has 1 of its 2 slots filled. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 18:00 UTC, when the average was 1 players.
How to join
How can you connect to DevRustQA?
In Rust, press F1 and enter client.connect 136.46.129.110:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.