Element card · group Modded · atomic number 15,025, its rank
Zyndland Adventures
Offline 136.62.214.39:28013 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Zyndland Adventures?
The map on Zyndland Adventures is procedural, made by the game.
What rules has Zyndland Adventures set, and what settings are in force?
No gather rate appears in the name of Zyndland Adventures. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Zyndland Adventures based in?
No region is published by Zyndland Adventures. Rust Data Lab shows a server's stated location, not a verified position of the machine. 136.62.214.39:28013 is the address it uses.
On what Rust version does Zyndland Adventures operate?
Rust network protocol 2633 and build 163493 on Linux is what Zyndland Adventures uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Zyndland Adventures for staying online?
Zyndland Adventures is not online at the moment; the last sighting was 44 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipes and resets
How often does a wipe happen on Zyndland Adventures, and at what time?
Too few wipes are on record for Zyndland Adventures to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 49 days 4 hours ago.
Where it appears
Which meanings sit behind the tags on Zyndland Adventures?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): Plugins run on Carbon: that is the tag list Zyndland Adventures publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Zyndland Adventures come up?
The Rust Data Lab lists that include Zyndland Adventures are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Against other Rust servers, where does Zyndland Adventures place?
Player hours over the last week put Zyndland Adventures at #15,025, inside the top – of ranked servers.
What does the current player count on Zyndland Adventures tell you?
No live signal from Zyndland Adventures right now, which was last seen 44 days 12 hours ago.
Getting on
How can you connect to Zyndland Adventures?
You can connect by pressing F1 in Rust and entering client.connect 136.62.214.39:28013, or by pressing Launch Rust here, which starts the game through Steam and joins for you.