Element card · group Modded · atomic number 16,615, its rank
ESP Test
Offline 138.124.33.199:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ESP Test?
A procedural map runs on ESP Test, generated by the game.
How is ESP Test configured, and what rules apply?
The name of ESP Test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC is off, Valve's anti-cheat.
Server details
In what location does ESP Test sit?
There is no region on record for ESP Test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 138.124.33.199:28015.
On what Rust version does ESP Test operate?
On Windows, ESP Test is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
Does ESP Test stay up, and how reliable is its uptime?
ESP Test is not online at the moment; the last sighting was 27 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on ESP Test, and at what time?
Too few wipes are on record for ESP Test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.
Where it appears
What should you understand from the tags ESP Test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ESP Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ESP Test appear in?
These themed Rust Data Lab lists carry ESP Test: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does ESP Test compare with other servers in the rankings?
ESP Test sits at #16,615 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on ESP Test tell you?
No live signal from ESP Test right now, which was last seen 27 days 17 hours ago.
Getting on
What steps get you onto ESP Test?
You can connect by pressing F1 in Rust and entering client.connect 138.124.33.199:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.