Rust Data LabData lab · live
Live readings Servers11,854 Players99,188 Populated3,861 Fresh wipes · 3h532 Sampled every 5 min

Element card · group Modded · atomic number 13,264, its rank

CarbonRustReactTest

Offline 138.124.39.79:28015 checked 44d ago

moddedcarbon
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,264no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 130/ 100
  3. 3 Re RETRO RUST #1 … 144
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 144/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 55
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 55/ 700
  5. 5 Ru 404 RUST 2Х|ДЛ… 141
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 91 on average 141/ 700
  6. 6 Ru RustSpain.com … 347
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347/ 350

Quick answers

from the figures on this page

Server setup

What map is in play on CarbonRustReactTest?

A procedural map runs on CarbonRustReactTest, generated by the game.

What rules has CarbonRustReactTest set, and what settings are in force?

The name of CarbonRustReactTest carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is CarbonRustReactTest based in?

Nothing about a region is published by CarbonRustReactTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 138.124.39.79:28015.

Which Rust version is CarbonRustReactTest on?

Rust network protocol 2633 and build 163794 on Windows is what CarbonRustReactTest uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CarbonRustReactTest stay up, and how reliable is its uptime?

Right now CarbonRustReactTest is offline, with its last appearance 44 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on CarbonRustReactTest, and at what time?

Too few wipes are on record for CarbonRustReactTest to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 18 hours ago.

Tags, lists

Which meanings sit behind the tags on CarbonRustReactTest?

The game's server browser reads the tags CarbonRustReactTest publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does CarbonRustReactTest come up?

You will find CarbonRustReactTest on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does CarbonRustReactTest hold among Rust servers?

The seven-day player-hours table has CarbonRustReactTest at #13,264, in the top – of ranked servers.

How full is CarbonRustReactTest right now?

The last recorded sighting of CarbonRustReactTest was 44 days 4 hours ago, and it is offline now.

Getting on

What steps get you onto CarbonRustReactTest?

Open the console with F1 in Rust and type client.connect 138.124.39.79:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.