Rust Data LabData lab · live
Live readings Servers11,649 Players43,286 Populated3,030 Fresh wipes · 3h94 Sampled every 5 min

Element card · group PvE · atomic number 2,985, its rank

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests

Online EU 138.201.33.101:28045 checked 12m ago

1x biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 77 0% full Room to join
7-day average1peak 5
Rank · atomic number#2,985top 13% · #1123 in EU
Last wipe13d agobiweekly schedule
Next wipe9hThu 29 Oct, 18:04 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 9h. Its biweekly schedule tag · low confidence

usual gap6.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 6

Coming wipes

  1. 9hThu 29 Oct, 18:04 UTC
  2. 7d 10hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 18:04 UTC
  4. 28d 9hThu 26 Nov, 18:04 UTC
  5. 35d 10hThu 3 Dec, 19:00 UTCFW
  6. 42d 9hThu 10 Dec, 18:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:04 UTC13d ago 6 – running 4
Thu 1 Oct, 18:37 UTC FW27d ago 6 held half 14 days 0
Fri 18 Sep, 22:16 UTC40d ago 5 halved by day 6 12.8 days 0
Fri 18 Sep, 13:06 UTC40d ago 5 – 0.4 days 5
Thu 17 Sep, 20:03 UTC41d ago 5 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  4. 4 Ti [ESP] TIESOLAN… 3
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  5. 5 Ru [EU/US] RustyW… 9
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  6. 6 Pv PvE Rust-Z {х1… 19
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Quick answers

from the figures on this page

Settings and map

What map is in play on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

The map on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is procedural at size 4,000 with seed 1927441030, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests configured, and what rules apply?

According to its name, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests runs 1x gather. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests based in?

CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 138.201.33.101:28045.

What Rust version does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests currently run?

On Windows, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests stay up, and how reliable is its uptime?

Right now, CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests is reachable. According to the uptime it reports, the last restart was about 18 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests known for smooth running?

Server fps averaged 107 over the last 48 hours, with 3 as the lowest. Buildings, deployables and everything else in the world added up to as many as 118,778 entities. Memory use peaked at 3,549 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests wipe, and how often?

Its tag guides the prediction, since CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests's record holds too few wipes to confirm a schedule. Due next on Thursday 29 October at 18:04 UTC is its wipe. Counting back, the current world began 13 days 14 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

On CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 6 players. 3 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 6.

Where it appears

How should you read the tags on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

gmrust (Game mode): Standard Rust survival is the game here; mp77 (Max players): 77 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded; EU (Europe): Europe is where the browser lists this server: that is the tag list CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests appear in?

You will find CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Who is behind CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

2 other servers we track publish a cobaltcove.io hostname as well, which makes one operator the likely runner of them and CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests.

Player numbers

How does CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests compare with other servers in the rankings?

Player hours for the past seven days give CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests #2,985, #1,123 in Europe, and a place in the top 13% of ranked servers.

What does the current player count on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests tell you?

Of 77 slots, 0 are taken on CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests right now. Averaged over the past week: 1 players, peaking at 5. Peak time in the past 48 hours: 16:00 UTC, when the average was 3 players.

Getting on

What is the way to join CobaltCove.io PvE x1 | Skills | Bots | Raid Bases | Quests?

In Rust, press F1 and enter client.connect 138.201.33.101:28045. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://cobaltcove.io.

Server tags

what each one means

Published as mp77,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp77
Max players 77 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

EU
Europe Europe is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.