Rust Data LabData lab · live
Live readings Servers11,831 Players94,092 Populated3,830 Fresh wipes · 3h517 Sampled every 5 min

Element card · group PvE · atomic number 12,874, its rank

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 14d ago

biweekly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 1/ ?
7-day average0peak –
Rank · atomic number#12,874top 60% · #2424 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 14:48 UTC
  3. 27d 17hThu 26 Nov, 14:48 UTC
  4. 34d 22hThu 3 Dec, 19:00 UTCFW
  5. 41d 17hThu 10 Dec, 14:48 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:48 UTC14d ago 1 – running 0
Tue 13 Oct, 15:07 UTC16d ago 1 – 2 days 0
Sat 10 Oct, 07:36 UTC19d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW28d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Br [EU] Brits PvE… 275
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average 275/ 2,000
  2. 2 Tr TRAVELER PVE [… 44
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average 44/ 100
  3. 3 Ru RustAria#4 [Ми… 14
    RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average 14/ 200
  4. 4 Ru [EU/US] RustyW… 77
    [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases EU · groups of 10+ · biweekly · 26 on average 77/ 100
  5. 5 Ti [ESP] TIESOLAN… 97
    [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 25 on average 97/ 150
  6. 6 Pv PvE Rust-Z {х1… 40
    PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average 40/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on CobaltCove.io Testing Branch?

A procedural map of size 4,500 with seed 124032105 runs on CobaltCove.io Testing Branch, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on CobaltCove.io Testing Branch?

No gather rate appears in the name of CobaltCove.io Testing Branch. You get up to 10 players per group. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

About the server

In what location does CobaltCove.io Testing Branch sit?

The EU tag is how CobaltCove.io Testing Branch lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. 138.201.33.101:38015 is the address it uses.

What Rust version does CobaltCove.io Testing Branch currently run?

On Windows, CobaltCove.io Testing Branch is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is CobaltCove.io Testing Branch for staying online?

CobaltCove.io Testing Branch is not online at the moment; the last sighting was 14 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on CobaltCove.io Testing Branch?

Following the tag is the best the prediction can do for CobaltCove.io Testing Branch, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 14 days 6 hours ago the current world was made. A two-weekly wipe schedule is published in its tags.

How does CobaltCove.io Testing Branch look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on CobaltCove.io Testing Branch?

The game's server browser reads the tags CobaltCove.io Testing Branch publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): Player slots: 0; ts10 (Group limit): The team limit is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come around once a fortnight; ^p (PvE): The threat comes from the world, not from other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): In the browser it sits under Europe. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CobaltCove.io Testing Branch appear in?

These themed Rust Data Lab lists carry CobaltCove.io Testing Branch: EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Whose server is CobaltCove.io Testing Branch?

The cobaltcove.io hostname CobaltCove.io Testing Branch publishes also appears on 2 other servers we track, so the same operator most likely runs them.

Player counts

How does CobaltCove.io Testing Branch compare with other servers in the rankings?

Player hours for the past seven days give CobaltCove.io Testing Branch #12,874, #2,424 in Europe, and a place in the top 60% of ranked servers.

How many players does CobaltCove.io Testing Branch have at the moment?

No live signal from CobaltCove.io Testing Branch right now, which was last seen 14 days 5 hours ago.

Getting on

What is the way to join CobaltCove.io Testing Branch?

You can connect by pressing F1 in Rust and entering client.connect 138.201.33.101:38015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://cobaltcove.io.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players Player slots: 0.
ts10
Group limit The team limit is 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come around once a fortnight.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.