Element card · group Modded · atomic number 15,874, its rank
test 2
Offline 138.204.27.157:28016 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:59 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has test 2 set, and what settings are in force?
Nothing in the name of test 2 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is test 2 based in?
There is no region on record for test 2. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 138.204.27.157:28016.
Which Rust version is test 2 on?
Rust network protocol 2634 and build 167058 on Windows is what test 2 uses. The protocol must match for you to join; Steam will update your game.
How reliably does test 2 stay online?
Right now test 2 is offline, with its last appearance 20 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipe schedule
How often does a wipe happen on test 2, and at what time?
test 2's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 22 days 4 hours ago the current world was made.
On test 2, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
How should you read the tags on test 2?
These are the tags test 2 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does test 2 come up?
These themed Rust Data Lab lists carry test 2: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does test 2 compare with other servers in the rankings?
Player hours over the last week put test 2 at #15,874, inside the top 72% of ranked servers.
How many players does test 2 have at the moment?
No live signal from test 2 right now, which was last seen 20 days 20 hours ago.
How to join
What is the way to join test 2?
In Rust, press F1 and enter client.connect 138.204.27.157:28016. Or click Launch Rust here to open Rust via Steam and connect automatically.