Element card · group Modded · atomic number 13,360, its rank
TSSS
Offline 138.249.242.141:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on TSSS?
The map on TSSS is procedural, made by the game.
What rules has TSSS set, and what settings are in force?
No gather rate appears in the name of TSSS. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
Which location is TSSS based in?
There is no region on record for TSSS. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 138.249.242.141:28015 is the address it uses.
What Rust version does TSSS currently run?
On Windows, TSSS is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TSSS stay online?
Right now TSSS is offline, with its last appearance 13 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on TSSS?
Too few wipes are on record for TSSS to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 2 hours ago.
Tags, lists
How should you read the tags on TSSS?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list TSSS publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TSSS come up?
These themed Rust Data Lab lists carry TSSS: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does TSSS compare with other servers in the rankings?
Player hours over the last week put TSSS at #13,360, inside the top 62% of ranked servers.
What does the current player count on TSSS tell you?
No live signal from TSSS right now, which was last seen 13 days 18 hours ago.
Connection
How can you connect to TSSS?
In Rust, press F1 and enter client.connect 138.249.242.141:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.