Element card · group Modded · atomic number 13,903, its rank
test 2
Offline 138.36.32.13:28016 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is test 2 configured, and what rules apply?
No gather rate appears in the name of test 2. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts test 2?
No region is published by test 2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 138.36.32.13:28016.
On what Rust version does test 2 operate?
Rust network protocol 2633 and build 163207 on Windows is what test 2 uses. The protocol must match for you to join; Steam will update your game.
How dependable is test 2 for staying online?
Currently offline, test 2 was last seen 33 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe schedule
How often does a wipe happen on test 2, and at what time?
The record holds too few of test 2's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 47 days 2 hours ago.
Lists and tags
How should you read the tags on test 2?
These are the tags test 2 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does test 2 appear in?
You will find test 2 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does test 2 hold among Rust servers?
test 2 sits at #13,903 for seven-day player hours, placing it in the top 61% of ranked servers.
How full is test 2 right now?
The last recorded sighting of test 2 was 33 days 14 hours ago, and it is offline now.
Connection
What steps get you onto test 2?
Open the console with F1 in Rust and type client.connect 138.36.32.13:28016. The Launch Rust button on this page does the same job through Steam.