Element card · group Modded · atomic number 15,116, its rank
LunaRust Build - LGS3 test
Offline 138.84.34.162:28175 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has LunaRust Build - LGS3 test set, and what settings are in force?
No gather rate appears in the name of LunaRust Build - LGS3 test. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is LunaRust Build - LGS3 test based in?
There is no region on record for LunaRust Build - LGS3 test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 138.84.34.162:28175 is the address it uses.
What Rust version does LunaRust Build - LGS3 test currently run?
Rust network protocol 2634 and build 167398 on Linux is what LunaRust Build - LGS3 test uses. The protocol must match for you to join; Steam will update your game.
How dependable is LunaRust Build - LGS3 test for staying online?
Currently offline, LunaRust Build - LGS3 test was last seen 13 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does LunaRust Build - LGS3 test wipe, and how often?
LunaRust Build - LGS3 test's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 21 hours ago.
Where it appears
Which meanings sit behind the tags on LunaRust Build - LGS3 test?
These are the tags LunaRust Build - LGS3 test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does LunaRust Build - LGS3 test appear in?
The Rust Data Lab lists that include LunaRust Build - LGS3 test are: Modded Rust servers, measured and Rust build and creative servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How does LunaRust Build - LGS3 test compare with other servers in the rankings?
Player hours over the last week put LunaRust Build - LGS3 test at #15,116, inside the top 70% of ranked servers.
How full is LunaRust Build - LGS3 test right now?
No live signal from LunaRust Build - LGS3 test right now, which was last seen 13 days 2 hours ago.
How to join
How can you connect to LunaRust Build - LGS3 test?
You can connect by pressing F1 in Rust and entering client.connect 138.84.34.162:28175, or by pressing Launch Rust here, which starts the game through Steam and joins for you.