Rust Data LabData lab · live
Live readings Servers11,620 Players32,059 Populated2,776 Fresh wipes · 3h73 Sampled every 5 min

Element card · group Modded · atomic number 15,222, its rank

Luna Raid - LGS3 test

Offline 138.84.34.162:28185 checked 11d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,222top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 44
    ShockRust | Blue | NoLimit no group limit · 152 on average 44/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 129
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129/ 100
  3. 3 Re RETRO RUST #1 … 62
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 18
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 18/ 700
  5. 5 Ru RustSpain.com … 3
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4/ 1,000

Quick answers

from the figures on this page

Server setup

How is Luna Raid - LGS3 test configured, and what rules apply?

The name of Luna Raid - LGS3 test carries no gather rate. Group size is capped at 64 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Luna Raid - LGS3 test sit?

No region is published by Luna Raid - LGS3 test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 138.84.34.162:28185.

What Rust version does Luna Raid - LGS3 test currently run?

On Linux, Luna Raid - LGS3 test is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is Luna Raid - LGS3 test for staying online?

Right now Luna Raid - LGS3 test is offline, with its last appearance 11 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Luna Raid - LGS3 test?

The record holds too few of Luna Raid - LGS3 test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 13 hours ago.

Lists and tags

How should you read the tags on Luna Raid - LGS3 test?

These are the tags Luna Raid - LGS3 test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts64 (Group limit): The team limit is 64; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Luna Raid - LGS3 test appear in?

You will find Luna Raid - LGS3 test on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How does Luna Raid - LGS3 test compare with other servers in the rankings?

The seven-day player-hours table has Luna Raid - LGS3 test at #15,222, in the top 70% of ranked servers.

How full is Luna Raid - LGS3 test right now?

Luna Raid - LGS3 test is offline at the moment; the last sighting was 11 days 21 hours ago.

Connection

What steps get you onto Luna Raid - LGS3 test?

In Rust, press F1 and enter client.connect 138.84.34.162:28185. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts64
Group limit The team limit is 64.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.