Rust Data LabData lab · live
Live readings Servers11,830 Players81,821 Populated3,745 Fresh wipes · 3h270 Sampled every 5 min

Element card · group Modded · atomic number 15,335, its rank

MCP Rust [TH]

Online 139.59.109.240:28015 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 80 0% full Room to join
7-day average0peak –
Rank · atomic number#15,335top 69%
Last wipe78d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 182
    ShockRust | Blue | NoLimit no group limit · 149 on average 182/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 108
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 108/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 75
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 75/ 700
  5. 5 Ru RustSpain.com … 38
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 38/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 246
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246/ 700

Quick answers

from the figures on this page

Server setup

What map is in play on MCP Rust [TH]?

The map on MCP Rust [TH] is procedural at size 6,000 with seed 82297582, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on MCP Rust [TH]?

The name of MCP Rust [TH] carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

About the server

In what location does MCP Rust [TH] sit?

No region is published by MCP Rust [TH]. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 139.59.109.240:28015.

Which Rust version is MCP Rust [TH] on?

Rust network protocol 2632 and build 160556 on Linux is what MCP Rust [TH] uses. The protocol must match for you to join; Steam will update your game.

How dependable is MCP Rust [TH] for staying online?

Right now, MCP Rust [TH] is reachable. About 4 days 6 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Does MCP Rust [TH] hold a steady performance?

The last 48 hours show an average of 161 server fps and a minimum of 111. The entity count reached 210,935, including buildings, deployables and all other world items. The highest memory usage was 6,255 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

How often does a wipe happen on MCP Rust [TH], and at what time?

Too few wipes are on record for MCP Rust [TH] to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 78 days 20 hours ago.

Where it appears

How should you read the tags on MCP Rust [TH]?

gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): 80 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list MCP Rust [TH] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does MCP Rust [TH] appear in?

These themed Rust Data Lab lists carry MCP Rust [TH]: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does MCP Rust [TH] place?

MCP Rust [TH] sits at #15,335 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does MCP Rust [TH] have at the moment?

MCP Rust [TH] currently shows 0 players across 80 slots. Over seven days the mean player count is 0.

Connection

How can you connect to MCP Rust [TH]?

Open the console with F1 in Rust and type client.connect 139.59.109.240:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp80
Max players 80 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.