Element card · group Vanilla · atomic number 1,598, its rank
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Online EA 139.99.124.11:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 13d 13hWed 11 Nov, 19:34 UTC
- 27d 13hWed 25 Nov, 19:34 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 41d 13hWed 9 Dec, 19:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 19:34 UTC10h ago | – | – | running | 1 |
| Thu 15 Oct, 17:48 UTC13d ago | 34 | halved by day 7 | 13.1 days | 4 |
| Thu 1 Oct, 18:03 UTC FW27d ago | 28 | held half | 14 days | 0 |
| Tue 15 Sep, 15:49 UTC43d ago | 32 | halved by day 10 | 16.1 days | 8 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
A procedural map of size 3,500 with seed 1444129400 runs on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla set, and what settings are in force?
The name of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Oxide plugins are running on it. Vanilla is its own label: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
Server details
Which location is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla based in?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla gives Asia as its location, using the EA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 139.99.124.11:28015.
Which Rust version is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla on?
Rust network protocol 2635 and build 168909 on Linux is what [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla uses. The protocol must match for you to join; Steam will update your game.
Does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla stay up, and how reliable is its uptime?
Right now, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is reachable. According to the uptime it reports, the last restart was about 6 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla perform?
In the last 48 hours, it averaged 127 server fps, with a low of 14. The maximum entity count was 117,014, covering buildings, deployables and all else in the world. The highest memory usage was 4,282 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe, and how often?
Following the tag is the best the prediction can do for [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 10 hours ago the current world was made. Wipes every two weeks are what its tags set out.
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla look on the day of a wipe?
Recent wipes on average reached 31 players at their busiest. The latest wipe's peak fell 18 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Where it did not hold, the crowd dropped below half by day 8.5.
Tags, lists
Which meanings sit behind the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The game's server browser reads the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): The server browser files it under East Asia. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla come up?
These themed Rust Data Lab lists carry [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla: Rust community servers, measured and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Population
How does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla compare with other servers in the rankings?
Player hours for the past seven days give [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla #1,598, #158 in Asia, and a place in the top 7% of ranked servers.
What does the current player count on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla tell you?
At the moment [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla has 8 of its 200 slots filled. The week's figures average 4 players and top out at 15. Over 48 hours, the highest average fell at 05:00 UTC, at 5 players.
Connection
What is the way to join [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
In Rust, press F1 and enter client.connect 139.99.124.11:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/G4kV5sDrjr.
