Rust Data LabData lab · live
Live readings Servers11,898 Players102,237 Populated3,978 Fresh wipes · 3h329 Sampled every 5 min

Element card · group Vanilla · atomic number 2,372, its rank

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

Online EA 51.79.163.230:60426 checked 11m ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 9/ 100 9% full Room to join
7-day average2peak 10
Rank · atomic number#2,372top 11% · #226 in EA
Last wipe4h agobiweekly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
02.557.51019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
05010015020019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap12.8 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 14:10 UTC
  3. 27d 20hThu 26 Nov, 14:10 UTC
  4. 35d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 20hThu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rustafied.com … 114
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  4. 4 Ru [SEA/KR/JP] Ru… 18
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  5. 5 新手 新手村 | Rookie V… 1
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Quick answers

from the figures on this page

Server setup

What map is in play on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly runs a procedural map of size 4,000 with seed 1263456980; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

No gather rate appears in the name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The EA tag is how [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly lists itself, in Asia. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 51.79.163.230:60426.

What Rust version does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly currently run?

On Linux, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly stay online?

Right now, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is reachable. The uptime it reports suggests it restarted roughly 2 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly known for smooth running?

Server fps averaged 73 over the last 48 hours, with 57 as the lowest. The maximum entity count was 103,896, covering buildings, deployables and all else in the world. Up to 4,408 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly wipe, and how often?

Following the tag is the best the prediction can do for [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, whose record holds too few wipes to confirm its schedule. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 4 hours ago the current world was made. Its tags list a wipe schedule of one wipe every two weeks.

On [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, what happens when wipe day arrives?

Recent wipes on average reached 9 players at their busiest. Peak numbers on the latest wipe came 25 hours in. Above half the peak until the next wipe: that held in 67% of its recent wipes. The crowd fell below half by day 10 when it didn't hold.

Lists and tags

How should you read the tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The game's server browser reads the tags [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; EA (East Asia): In the browser it sits under East Asia. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly appear in?

These themed Rust Data Lab lists carry [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Player numbers

How does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly compare with other servers in the rankings?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is #2,372 on seven-day player hours, #226 in Asia, and in the top 11% of all ranked servers.

What does the current player count on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly tell you?

Of 100 slots, 9 are taken on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly right now. A seven-day sample gives 2 players on average and 10 at the top. Over 48 hours, the highest average fell at 15:00 UTC, at 8 players.

Getting on

What is the way to join [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

You can connect by pressing F1 in Rust and entering client.connect 51.79.163.230:60426, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

EA
East Asia In the browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.