Rust Data LabData lab · live
Live readings Servers11,753 Players67,907 Populated3,403 Fresh wipes · 3h209 Sampled every 5 min

Element card · group Modded · atomic number 6,759, its rank

RUSTLYFE101

Online 139.99.142.171:28041 checked 12m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,759top 30%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago 2 – running 0
Thu 15 Oct, 02:43 UTC14d ago 2 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 49
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 49/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 19
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 19/ 700
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    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 51/ 700
  6. 6 Ru RustSpain.com … 254
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Quick answers

from the figures on this page

Map and rules

What map is in play on RUSTLYFE101?

The map on RUSTLYFE101 is procedural at size 4,000 with seed 420123, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RUSTLYFE101 configured, and what rules apply?

Nothing in the name of RUSTLYFE101 gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does RUSTLYFE101 sit?

No region is published by RUSTLYFE101. Rust Data Lab shows a server's stated location, not a verified position of the machine. 139.99.142.171:28041 is the address it uses.

Which Rust version is RUSTLYFE101 on?

Rust network protocol 2635 and build 168909 on Linux is what RUSTLYFE101 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does RUSTLYFE101 stay online?

Right now, RUSTLYFE101 is reachable. The uptime it reports suggests it restarted roughly 39 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

How well does RUSTLYFE101 perform?

Server fps averaged 122 over the last 48 hours, with 51 as the lowest. The entity count reached 91,215, including buildings, deployables and all other world items. The highest memory usage was 3,838 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does RUSTLYFE101 wipe, and how often?

RUSTLYFE101's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 15 hours ago the current world was made.

How does RUSTLYFE101 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. 2 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags RUSTLYFE101 carries?

These are the tags RUSTLYFE101 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RUSTLYFE101 come up?

You will find RUSTLYFE101 on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does RUSTLYFE101 hold among Rust servers?

The seven-day player-hours table has RUSTLYFE101 at #6,759, in the top 30% of ranked servers.

How full is RUSTLYFE101 right now?

RUSTLYFE101 currently shows 0 players across 40 slots. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 00:00 UTC, averaging 1 players.

Getting on

What is the way to join RUSTLYFE101?

Open the console with F1 in Rust and type client.connect 139.99.142.171:28041. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp40
Max players 40 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.