Rust Data LabData lab · live
Live readings Servers11,847 Players98,341 Populated3,870 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Modded · atomic number 14,955, its rank

The.Great.Aussie.Island

Online 139.99.142.186:20000 checked 10m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,955top 67%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:26 UTC FW28d ago 1 – running 0
Thu 1 Oct, 04:31 UTC28d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on The.Great.Aussie.Island?

The.Great.Aussie.Island runs a procedural map of size 4,200 with seed 50000; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on The.Great.Aussie.Island?

No gather rate appears in the name of The.Great.Aussie.Island. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does The.Great.Aussie.Island sit?

No region is published by The.Great.Aussie.Island. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 139.99.142.186:20000.

What Rust version does The.Great.Aussie.Island currently run?

On Linux, The.Great.Aussie.Island is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does The.Great.Aussie.Island stay online?

At the moment, The.Great.Aussie.Island is online. According to the uptime it reports, the last restart was about 3 days 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Does The.Great.Aussie.Island hold a steady performance?

The last 48 hours show an average of 117 server fps and a minimum of 49. The maximum entity count was 105,222, covering buildings, deployables and all else in the world. Memory use peaked at 5,953 MB. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does The.Great.Aussie.Island wipe, and how often?

Too few wipes are on record for The.Great.Aussie.Island to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.

How does The.Great.Aussie.Island look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Tags, lists

Which meanings sit behind the tags on The.Great.Aussie.Island?

These are the tags The.Great.Aussie.Island makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does The.Great.Aussie.Island appear in?

These themed Rust Data Lab lists carry The.Great.Aussie.Island: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, where does The.Great.Aussie.Island place?

The.Great.Aussie.Island sits at #14,955 for seven-day player hours, placing it in the top 67% of ranked servers.

How full is The.Great.Aussie.Island right now?

Of 75 slots, 0 are taken on The.Great.Aussie.Island right now. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 23:00 UTC, when the average was 0 players.

How to join

What steps get you onto The.Great.Aussie.Island?

In Rust, press F1 and enter client.connect 139.99.142.186:20000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players Player slots: 75.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.