Element card · group Modded · atomic number 15,269, its rank
rustservers.gg testing servers
Online 139.99.144.212:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on rustservers.gg testing servers?
A procedural map of size 2,500 with seed 1337 runs on rustservers.gg testing servers, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is rustservers.gg testing servers configured, and what rules apply?
The name of rustservers.gg testing servers carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Carbon. The VAC anti-cheat from Valve is disabled.
About the server
What region hosts rustservers.gg testing servers?
No region is published by rustservers.gg testing servers. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 139.99.144.212:28015.
Which Rust version is rustservers.gg testing servers on?
On Linux, rustservers.gg testing servers is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does rustservers.gg testing servers stay online?
rustservers.gg testing servers is live as of now. About 3 days 5 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
How well does rustservers.gg testing servers perform?
Server fps averaged 226 over the last 48 hours, with 208 as the lowest. Buildings, deployables and everything else in the world added up to as many as 28,169 entities. Up to 2,420 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
When does rustservers.gg testing servers wipe, and how often?
Wiping once a month with the force wipe is what rustservers.gg testing servers does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 21 hours ago.
On rustservers.gg testing servers, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
Lists and tags
What should you understand from the tags rustservers.gg testing servers carries?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list rustservers.gg testing servers publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does rustservers.gg testing servers appear in?
The Rust Data Lab lists that include rustservers.gg testing servers are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
How does rustservers.gg testing servers compare with other servers in the rankings?
rustservers.gg testing servers sits at #15,269 for seven-day player hours, placing it in the top 68% of ranked servers.
How many players does rustservers.gg testing servers have at the moment?
At the moment rustservers.gg testing servers has 0 of its 15 slots filled. The seven-day average for this server is 0 players.
How to join
How can you connect to rustservers.gg testing servers?
You can connect by pressing F1 in Rust and entering client.connect 139.99.144.212:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.